diff options
| author | Pokechu22 <Pokechu022@gmail.com> | 2021-12-09 18:22:16 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2021-12-10 14:49:57 -0800 |
| commit | 20257634209dba85d2cd51ad42e660090a5224e6 (patch) | |
| tree | 9b89dd27ea346edb18349c7e68b3f498c178d64f /Source/Core/VideoBackends | |
| parent | 9304fe7124c145c859daeef37a247591c68c7c61 (diff) | |
Treewide: Adjust order of includes
Diffstat (limited to 'Source/Core/VideoBackends')
40 files changed, 75 insertions, 38 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DBoundingBox.cpp b/Source/Core/VideoBackends/D3D/D3DBoundingBox.cpp index f4ab892a18..830ae1f9a4 100644 --- a/Source/Core/VideoBackends/D3D/D3DBoundingBox.cpp +++ b/Source/Core/VideoBackends/D3D/D3DBoundingBox.cpp @@ -1,12 +1,13 @@ // Copyright 2014 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D/D3DBoundingBox.h" + #include <algorithm> #include <array> #include "Common/CommonTypes.h" #include "Common/MsgHandler.h" -#include "VideoBackends/D3D/D3DBoundingBox.h" #include "VideoBackends/D3D/D3DState.h" #include "VideoBackends/D3DCommon/D3DCommon.h" diff --git a/Source/Core/VideoBackends/D3D/D3DMain.cpp b/Source/Core/VideoBackends/D3D/D3DMain.cpp index f101f60321..a74fb1bb2f 100644 --- a/Source/Core/VideoBackends/D3D/D3DMain.cpp +++ b/Source/Core/VideoBackends/D3D/D3DMain.cpp @@ -1,6 +1,8 @@ // Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D/VideoBackend.h" + #include <memory> #include <string> @@ -15,7 +17,6 @@ #include "VideoBackends/D3D/D3DRender.h" #include "VideoBackends/D3D/D3DSwapChain.h" #include "VideoBackends/D3D/D3DVertexManager.h" -#include "VideoBackends/D3D/VideoBackend.h" #include "VideoBackends/D3DCommon/D3DCommon.h" #include "VideoCommon/FramebufferManager.h" diff --git a/Source/Core/VideoBackends/D3D/D3DState.cpp b/Source/Core/VideoBackends/D3D/D3DState.cpp index 63d5a61cca..7fd103d0bd 100644 --- a/Source/Core/VideoBackends/D3D/D3DState.cpp +++ b/Source/Core/VideoBackends/D3D/D3DState.cpp @@ -1,6 +1,8 @@ // Copyright 2014 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D/D3DState.h" + #include <algorithm> #include <array> @@ -10,7 +12,6 @@ #include "Common/MsgHandler.h" #include "VideoBackends/D3D/D3DBase.h" -#include "VideoBackends/D3D/D3DState.h" #include "VideoBackends/D3D/DXTexture.h" #include "VideoBackends/D3DCommon/D3DCommon.h" #include "VideoCommon/VideoConfig.h" diff --git a/Source/Core/VideoBackends/D3D/D3DSwapChain.cpp b/Source/Core/VideoBackends/D3D/D3DSwapChain.cpp index feec0fab5c..95ed7fdb2a 100644 --- a/Source/Core/VideoBackends/D3D/D3DSwapChain.cpp +++ b/Source/Core/VideoBackends/D3D/D3DSwapChain.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/D3D/D3DSwapChain.h" + #include "VideoBackends/D3D/DXTexture.h" namespace DX11 diff --git a/Source/Core/VideoBackends/D3D/DXPipeline.cpp b/Source/Core/VideoBackends/D3D/DXPipeline.cpp index 0012d38403..0bdfeb0012 100644 --- a/Source/Core/VideoBackends/D3D/DXPipeline.cpp +++ b/Source/Core/VideoBackends/D3D/DXPipeline.cpp @@ -1,6 +1,8 @@ // Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D/DXPipeline.h" + #include "Common/Assert.h" #include "Common/Logging/Log.h" @@ -8,7 +10,6 @@ #include "VideoBackends/D3D/D3DRender.h" #include "VideoBackends/D3D/D3DState.h" #include "VideoBackends/D3D/D3DVertexManager.h" -#include "VideoBackends/D3D/DXPipeline.h" #include "VideoBackends/D3D/DXShader.h" #include "VideoBackends/D3D/DXTexture.h" #include "VideoCommon/VideoConfig.h" diff --git a/Source/Core/VideoBackends/D3D/DXPipeline.h b/Source/Core/VideoBackends/D3D/DXPipeline.h index 1dc1f9b8de..611f709ecc 100644 --- a/Source/Core/VideoBackends/D3D/DXPipeline.h +++ b/Source/Core/VideoBackends/D3D/DXPipeline.h @@ -5,6 +5,8 @@ #include <d3d11.h> #include <memory> + +#include "VideoBackends/D3D/D3DBase.h" #include "VideoCommon/AbstractPipeline.h" namespace DX11 diff --git a/Source/Core/VideoBackends/D3D/DXShader.cpp b/Source/Core/VideoBackends/D3D/DXShader.cpp index 58d2ed6bf8..9f7619ce76 100644 --- a/Source/Core/VideoBackends/D3D/DXShader.cpp +++ b/Source/Core/VideoBackends/D3D/DXShader.cpp @@ -2,7 +2,9 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/D3D/DXShader.h" + #include "Common/Assert.h" + #include "VideoBackends/D3D/D3DBase.h" namespace DX11 diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp index 1247b32fc7..097c4c28de 100644 --- a/Source/Core/VideoBackends/D3D/DXTexture.cpp +++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp @@ -1,6 +1,8 @@ // Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D/DXTexture.h" + #include <algorithm> #include <cstddef> @@ -9,7 +11,6 @@ #include "Common/Logging/Log.h" #include "VideoBackends/D3D/D3DState.h" -#include "VideoBackends/D3D/DXTexture.h" #include "VideoBackends/D3DCommon/D3DCommon.h" #include "VideoCommon/VideoConfig.h" diff --git a/Source/Core/VideoBackends/D3D/DXTexture.h b/Source/Core/VideoBackends/D3D/DXTexture.h index a49b4902e4..2248d45694 100644 --- a/Source/Core/VideoBackends/D3D/DXTexture.h +++ b/Source/Core/VideoBackends/D3D/DXTexture.h @@ -7,8 +7,10 @@ #include <memory> #include <string> #include <string_view> + #include "Common/CommonTypes.h" +#include "VideoBackends/D3D/D3DBase.h" #include "VideoCommon/AbstractFramebuffer.h" #include "VideoCommon/AbstractStagingTexture.h" #include "VideoCommon/AbstractTexture.h" diff --git a/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp b/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp index 9a548f0111..3c326455dd 100644 --- a/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp @@ -2,7 +2,9 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/D3D12/D3D12BoundingBox.h" + #include "Common/Logging/Log.h" + #include "VideoBackends/D3D12/D3D12Renderer.h" #include "VideoBackends/D3D12/DX12Context.h" diff --git a/Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp b/Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp index 60ba5eddc5..ece8f14d88 100644 --- a/Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp @@ -1,12 +1,13 @@ // Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D12/D3D12Renderer.h" + #include "Common/Logging/Log.h" #include "VideoBackends/D3D12/Common.h" #include "VideoBackends/D3D12/D3D12BoundingBox.h" #include "VideoBackends/D3D12/D3D12PerfQuery.h" -#include "VideoBackends/D3D12/D3D12Renderer.h" #include "VideoBackends/D3D12/D3D12SwapChain.h" #include "VideoBackends/D3D12/DX12Context.h" #include "VideoBackends/D3D12/DX12Pipeline.h" diff --git a/Source/Core/VideoBackends/D3D12/D3D12SwapChain.cpp b/Source/Core/VideoBackends/D3D12/D3D12SwapChain.cpp index 5557fbfe2e..f7607fb437 100644 --- a/Source/Core/VideoBackends/D3D12/D3D12SwapChain.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12SwapChain.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/D3D12/D3D12SwapChain.h" + #include "VideoBackends/D3D12/DX12Context.h" #include "VideoBackends/D3D12/DX12Texture.h" diff --git a/Source/Core/VideoBackends/D3D12/D3D12VertexManager.cpp b/Source/Core/VideoBackends/D3D12/D3D12VertexManager.cpp index 057e662df2..b85e4e459c 100644 --- a/Source/Core/VideoBackends/D3D12/D3D12VertexManager.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12VertexManager.cpp @@ -1,8 +1,6 @@ // Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "Common/CommonTypes.h" - #include "VideoBackends/D3D12/D3D12VertexManager.h" #include "Common/Align.h" diff --git a/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp b/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp index 776f1a8811..aa20f35bd6 100644 --- a/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp +++ b/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp @@ -1,12 +1,13 @@ // Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D12/DX12Pipeline.h" + #include "Common/Assert.h" #include "Common/MsgHandler.h" #include "VideoBackends/D3D12/Common.h" #include "VideoBackends/D3D12/DX12Context.h" -#include "VideoBackends/D3D12/DX12Pipeline.h" #include "VideoBackends/D3D12/DX12Shader.h" #include "VideoBackends/D3D12/DX12Texture.h" #include "VideoBackends/D3D12/DX12VertexFormat.h" diff --git a/Source/Core/VideoBackends/D3D12/DX12Texture.cpp b/Source/Core/VideoBackends/D3D12/DX12Texture.cpp index 34d0670a1f..69b9b754d1 100644 --- a/Source/Core/VideoBackends/D3D12/DX12Texture.cpp +++ b/Source/Core/VideoBackends/D3D12/DX12Texture.cpp @@ -2,9 +2,11 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/D3D12/DX12Texture.h" + #include "Common/Align.h" #include "Common/Assert.h" #include "Common/StringUtil.h" + #include "VideoBackends/D3D12/Common.h" #include "VideoBackends/D3D12/D3D12Renderer.h" #include "VideoBackends/D3D12/D3D12StreamBuffer.h" diff --git a/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp b/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp index 5bd022d779..bfc1c43d8c 100644 --- a/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp +++ b/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/D3D12/DescriptorAllocator.h" + #include "VideoBackends/D3D12/DX12Context.h" namespace DX12 diff --git a/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp b/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp index 537561559c..e175d6ef63 100644 --- a/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp +++ b/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp @@ -2,7 +2,9 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/D3D12/DescriptorHeapManager.h" + #include "Common/Assert.h" + #include "VideoBackends/D3D12/DX12Context.h" #include "VideoCommon/VideoConfig.h" diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp index a82dd428a5..c3fd307a06 100644 --- a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp +++ b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp @@ -1,6 +1,8 @@ // Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3D12/VideoBackend.h" + #include <string> #include "Common/CommonTypes.h" @@ -14,7 +16,6 @@ #include "VideoBackends/D3D12/D3D12SwapChain.h" #include "VideoBackends/D3D12/D3D12VertexManager.h" #include "VideoBackends/D3D12/DX12Context.h" -#include "VideoBackends/D3D12/VideoBackend.h" #include "VideoCommon/FramebufferManager.h" #include "VideoCommon/ShaderCache.h" diff --git a/Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp b/Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp index 075c5abec6..0f491af434 100644 --- a/Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp +++ b/Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp @@ -1,6 +1,8 @@ // Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3DCommon/D3DCommon.h" + #include <d3d11.h> #include <d3d12.h> #include <dxgi1_3.h> @@ -10,7 +12,7 @@ #include "Common/DynamicLibrary.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" -#include "VideoBackends/D3DCommon/D3DCommon.h" + #include "VideoCommon/TextureConfig.h" #include "VideoCommon/VideoConfig.h" diff --git a/Source/Core/VideoBackends/D3DCommon/Shader.cpp b/Source/Core/VideoBackends/D3DCommon/Shader.cpp index 26eeb78092..15be6cff43 100644 --- a/Source/Core/VideoBackends/D3DCommon/Shader.cpp +++ b/Source/Core/VideoBackends/D3DCommon/Shader.cpp @@ -1,6 +1,8 @@ // Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/D3DCommon/Shader.h" + #include <fstream> #include <wrl/client.h> @@ -11,8 +13,6 @@ #include "Common/StringUtil.h" #include "Common/Version.h" -#include "VideoBackends/D3DCommon/Shader.h" - #include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoConfig.h" diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp index 78ce7f1afe..d6bd70c50a 100644 --- a/Source/Core/VideoBackends/Null/NullBackend.cpp +++ b/Source/Core/VideoBackends/Null/NullBackend.cpp @@ -6,15 +6,16 @@ // This backend tries not to do anything in the backend, // but everything in VideoCommon. -#include "VideoBackends/Null/NullRender.h" -#include "VideoBackends/Null/NullVertexManager.h" -#include "VideoBackends/Null/PerfQuery.h" -#include "VideoBackends/Null/TextureCache.h" #include "VideoBackends/Null/VideoBackend.h" #include "Common/Common.h" #include "Common/MsgHandler.h" +#include "VideoBackends/Null/NullRender.h" +#include "VideoBackends/Null/NullVertexManager.h" +#include "VideoBackends/Null/PerfQuery.h" +#include "VideoBackends/Null/TextureCache.h" + #include "VideoCommon/FramebufferManager.h" #include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoCommon.h" diff --git a/Source/Core/VideoBackends/OGL/OGLMain.cpp b/Source/Core/VideoBackends/OGL/OGLMain.cpp index 537058a565..b83c3af638 100644 --- a/Source/Core/VideoBackends/OGL/OGLMain.cpp +++ b/Source/Core/VideoBackends/OGL/OGLMain.cpp @@ -33,6 +33,8 @@ Make AA apply instantly during gameplay if possible */ +#include "VideoBackends/OGL/VideoBackend.h" + #include <memory> #include <string> #include <vector> @@ -49,7 +51,6 @@ Make AA apply instantly during gameplay if possible #include "VideoBackends/OGL/OGLVertexManager.h" #include "VideoBackends/OGL/ProgramShaderCache.h" #include "VideoBackends/OGL/SamplerCache.h" -#include "VideoBackends/OGL/VideoBackend.h" #include "VideoCommon/FramebufferManager.h" #include "VideoCommon/TextureCacheBase.h" diff --git a/Source/Core/VideoBackends/OGL/OGLPipeline.cpp b/Source/Core/VideoBackends/OGL/OGLPipeline.cpp index ee45fe868b..b4962cf270 100644 --- a/Source/Core/VideoBackends/OGL/OGLPipeline.cpp +++ b/Source/Core/VideoBackends/OGL/OGLPipeline.cpp @@ -1,9 +1,10 @@ // Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/OGL/OGLPipeline.h" + #include "Common/Assert.h" -#include "VideoBackends/OGL/OGLPipeline.h" #include "VideoBackends/OGL/OGLRender.h" #include "VideoBackends/OGL/OGLShader.h" #include "VideoBackends/OGL/OGLVertexManager.h" diff --git a/Source/Core/VideoBackends/OGL/OGLShader.cpp b/Source/Core/VideoBackends/OGL/OGLShader.cpp index 11914f0355..4ba2143c6e 100644 --- a/Source/Core/VideoBackends/OGL/OGLShader.cpp +++ b/Source/Core/VideoBackends/OGL/OGLShader.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/OGL/OGLShader.h" + #include "VideoBackends/OGL/ProgramShaderCache.h" namespace OGL diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp index 83c1d1b419..cf3c5f772b 100644 --- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp +++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp @@ -1,11 +1,12 @@ // Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/OGL/OGLTexture.h" + #include "Common/Assert.h" #include "Common/CommonTypes.h" #include "Common/MsgHandler.h" -#include "VideoBackends/OGL/OGLTexture.h" #include "VideoBackends/OGL/SamplerCache.h" namespace OGL diff --git a/Source/Core/VideoBackends/OGL/SamplerCache.cpp b/Source/Core/VideoBackends/OGL/SamplerCache.cpp index 286f654de2..ed14c11a47 100644 --- a/Source/Core/VideoBackends/OGL/SamplerCache.cpp +++ b/Source/Core/VideoBackends/OGL/SamplerCache.cpp @@ -2,11 +2,11 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/OGL/SamplerCache.h" -#include "VideoBackends/OGL/OGLRender.h" #include <memory> #include "Common/CommonTypes.h" +#include "VideoBackends/OGL/OGLRender.h" #include "VideoCommon/VideoConfig.h" namespace OGL diff --git a/Source/Core/VideoBackends/Software/EfbCopy.cpp b/Source/Core/VideoBackends/Software/EfbCopy.cpp index 31fdf3f421..c23ca5622c 100644 --- a/Source/Core/VideoBackends/Software/EfbCopy.cpp +++ b/Source/Core/VideoBackends/Software/EfbCopy.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/Software/EfbCopy.h" + #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Core/HW/Memmap.h" diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp index 0b185aeb64..387375cc85 100644 --- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp +++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp @@ -1,6 +1,8 @@ // Copyright 2015 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Software/SWOGLWindow.h" + #include <memory> #include "Common/GL/GLContext.h" @@ -8,7 +10,6 @@ #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" -#include "VideoBackends/Software/SWOGLWindow.h" #include "VideoBackends/Software/SWTexture.h" SWOGLWindow::SWOGLWindow() = default; diff --git a/Source/Core/VideoBackends/Software/SWTexture.cpp b/Source/Core/VideoBackends/Software/SWTexture.cpp index a70f1b0704..082c26371e 100644 --- a/Source/Core/VideoBackends/Software/SWTexture.cpp +++ b/Source/Core/VideoBackends/Software/SWTexture.cpp @@ -2,12 +2,13 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/Software/SWTexture.h" -#include "VideoBackends/Software/SWRenderer.h" #include <cstring> + #include "Common/Assert.h" #include "VideoBackends/Software/CopyRegion.h" +#include "VideoBackends/Software/SWRenderer.h" namespace SW { diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index fa6f89ba2d..6a12c467d8 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -1,6 +1,8 @@ // Copyright 2009 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Software/VideoBackend.h" + #include <cstring> #include <memory> #include <string> @@ -20,7 +22,6 @@ #include "VideoBackends/Software/SWTexture.h" #include "VideoBackends/Software/SWVertexLoader.h" #include "VideoBackends/Software/TextureCache.h" -#include "VideoBackends/Software/VideoBackend.h" #include "VideoCommon/FramebufferManager.h" #include "VideoCommon/TextureCacheBase.h" diff --git a/Source/Core/VideoBackends/Software/SetupUnit.cpp b/Source/Core/VideoBackends/Software/SetupUnit.cpp index d73bdfc572..b2488a63d8 100644 --- a/Source/Core/VideoBackends/Software/SetupUnit.cpp +++ b/Source/Core/VideoBackends/Software/SetupUnit.cpp @@ -1,14 +1,12 @@ // Copyright 2009 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <cstring> - #include "VideoBackends/Software/SetupUnit.h" -#include "Common/Logging/Log.h" +#include <cstring> +#include "Common/Logging/Log.h" #include "VideoBackends/Software/Clipper.h" - #include "VideoCommon/OpcodeDecoding.h" void SetupUnit::Init(u8 primitiveType) diff --git a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp index a06cab771e..c28b3cced2 100644 --- a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp +++ b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp @@ -2,7 +2,6 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/Vulkan/ShaderCompiler.h" -#include "VideoBackends/Vulkan/VulkanContext.h" #include <cstddef> #include <cstdlib> @@ -23,6 +22,7 @@ #include "Common/StringUtil.h" #include "Common/Version.h" +#include "VideoBackends/Vulkan/VulkanContext.h" #include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoConfig.h" diff --git a/Source/Core/VideoBackends/Vulkan/StagingBuffer.cpp b/Source/Core/VideoBackends/Vulkan/StagingBuffer.cpp index af0152f8b4..5030350282 100644 --- a/Source/Core/VideoBackends/Vulkan/StagingBuffer.cpp +++ b/Source/Core/VideoBackends/Vulkan/StagingBuffer.cpp @@ -1,13 +1,14 @@ // Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/StagingBuffer.h" + #include <algorithm> #include <cstring> #include "Common/Assert.h" #include "VideoBackends/Vulkan/CommandBufferManager.h" -#include "VideoBackends/Vulkan/StagingBuffer.h" #include "VideoBackends/Vulkan/VulkanContext.h" namespace Vulkan diff --git a/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp b/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp index 7e4b13408a..3138a31602 100644 --- a/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp @@ -1,6 +1,8 @@ // Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/VKBoundingBox.h" + #include <vector> #include "Common/Logging/Log.h" @@ -9,7 +11,6 @@ #include "VideoBackends/Vulkan/ObjectCache.h" #include "VideoBackends/Vulkan/StagingBuffer.h" #include "VideoBackends/Vulkan/StateTracker.h" -#include "VideoBackends/Vulkan/VKBoundingBox.h" #include "VideoBackends/Vulkan/VKRenderer.h" #include "VideoBackends/Vulkan/VulkanContext.h" diff --git a/Source/Core/VideoBackends/Vulkan/VKMain.cpp b/Source/Core/VideoBackends/Vulkan/VKMain.cpp index abe531aac3..56cf93a376 100644 --- a/Source/Core/VideoBackends/Vulkan/VKMain.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKMain.cpp @@ -1,6 +1,8 @@ // Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/VideoBackend.h" + #include <vector> #include "Common/Logging/LogManager.h" @@ -14,7 +16,6 @@ #include "VideoBackends/Vulkan/VKRenderer.h" #include "VideoBackends/Vulkan/VKSwapChain.h" #include "VideoBackends/Vulkan/VKVertexManager.h" -#include "VideoBackends/Vulkan/VideoBackend.h" #include "VideoBackends/Vulkan/VulkanContext.h" #include "VideoCommon/FramebufferManager.h" diff --git a/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp b/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp index 35c092c147..db5037f427 100644 --- a/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp @@ -1,6 +1,8 @@ // Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/VKRenderer.h" + #include <algorithm> #include <cstddef> #include <cstdio> @@ -22,7 +24,6 @@ #include "VideoBackends/Vulkan/VKBoundingBox.h" #include "VideoBackends/Vulkan/VKPerfQuery.h" #include "VideoBackends/Vulkan/VKPipeline.h" -#include "VideoBackends/Vulkan/VKRenderer.h" #include "VideoBackends/Vulkan/VKShader.h" #include "VideoBackends/Vulkan/VKStreamBuffer.h" #include "VideoBackends/Vulkan/VKSwapChain.h" diff --git a/Source/Core/VideoBackends/Vulkan/VKShader.cpp b/Source/Core/VideoBackends/Vulkan/VKShader.cpp index cd910b898a..3d5beae387 100644 --- a/Source/Core/VideoBackends/Vulkan/VKShader.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKShader.cpp @@ -1,12 +1,13 @@ // Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/VKShader.h" + #include "Common/Align.h" #include "Common/Assert.h" #include "VideoBackends/Vulkan/ObjectCache.h" #include "VideoBackends/Vulkan/ShaderCompiler.h" -#include "VideoBackends/Vulkan/VKShader.h" #include "VideoBackends/Vulkan/VulkanContext.h" namespace Vulkan diff --git a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp index f744eb2e79..98128c85f6 100644 --- a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp @@ -1,6 +1,8 @@ // Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/VKTexture.h" + #include <algorithm> #include <cstddef> #include <cstring> @@ -17,7 +19,6 @@ #include "VideoBackends/Vulkan/StateTracker.h" #include "VideoBackends/Vulkan/VKRenderer.h" #include "VideoBackends/Vulkan/VKStreamBuffer.h" -#include "VideoBackends/Vulkan/VKTexture.h" #include "VideoBackends/Vulkan/VulkanContext.h" namespace Vulkan diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp index a571c6c38d..d8a2ab0a47 100644 --- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp +++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp @@ -1,6 +1,8 @@ // Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/VulkanContext.h" + #include <algorithm> #include <array> #include <cstring> @@ -11,7 +13,6 @@ #include "Common/MsgHandler.h" #include "Common/StringUtil.h" -#include "VideoBackends/Vulkan/VulkanContext.h" #include "VideoCommon/DriverDetails.h" #include "VideoCommon/VideoCommon.h" diff --git a/Source/Core/VideoBackends/Vulkan/VulkanLoader.cpp b/Source/Core/VideoBackends/Vulkan/VulkanLoader.cpp index 7c94da05e7..6b1f688e78 100644 --- a/Source/Core/VideoBackends/Vulkan/VulkanLoader.cpp +++ b/Source/Core/VideoBackends/Vulkan/VulkanLoader.cpp @@ -1,6 +1,8 @@ // Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "VideoBackends/Vulkan/VulkanLoader.h" + #include <atomic> #include <cstdarg> #include <cstdlib> @@ -10,8 +12,6 @@ #include "Common/FileUtil.h" #include "Common/StringUtil.h" -#include "VideoBackends/Vulkan/VulkanLoader.h" - #define VULKAN_MODULE_ENTRY_POINT(name, required) PFN_##name name; #define VULKAN_INSTANCE_ENTRY_POINT(name, required) PFN_##name name; #define VULKAN_DEVICE_ENTRY_POINT(name, required) PFN_##name name; |
