diff options
| author | spycrab <spycrab@users.noreply.github.com> | 2018-04-12 14:18:04 +0200 |
|---|---|---|
| committer | spycrab <spycrab@users.noreply.github.com> | 2018-04-12 21:28:39 +0200 |
| commit | 40bb9974f21878e64fb03d70e717cb996bf13a29 (patch) | |
| tree | 1d8a9e7eea10820e5d645ad5028e506836b856de /Source/Core/VideoBackends | |
| parent | d27e85e9d70dfb41a5b8880fd3375a0ac9574f5d (diff) | |
Reformat all the things!
Diffstat (limited to 'Source/Core/VideoBackends')
18 files changed, 153 insertions, 92 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DBase.h b/Source/Core/VideoBackends/D3D/D3DBase.h index c61fab81d9..f17ebd54eb 100644 --- a/Source/Core/VideoBackends/D3D/D3DBase.h +++ b/Source/Core/VideoBackends/D3D/D3DBase.h @@ -35,8 +35,7 @@ namespace DX11 #define CHECK(cond, Message, ...) \ if (!(cond)) \ { \ - PanicAlert("%s failed in %s at line %d: " Message, __func__, __FILE__, __LINE__, \ - __VA_ARGS__); \ + PanicAlert("%s failed in %s at line %d: " Message, __func__, __FILE__, __LINE__, __VA_ARGS__); \ } class D3DTexture2D; diff --git a/Source/Core/VideoBackends/D3D/D3DUtil.cpp b/Source/Core/VideoBackends/D3D/D3DUtil.cpp index 317b6c4b2f..7ce23a32fe 100644 --- a/Source/Core/VideoBackends/D3D/D3DUtil.cpp +++ b/Source/Core/VideoBackends/D3D/D3DUtil.cpp @@ -89,6 +89,7 @@ public: void EndAppendData() { context->Unmap(buf, 0); } void AddWrapObserver(bool* observer) { observers.push_back(observer); } inline ID3D11Buffer*& GetBuffer() { return buf; } + private: ID3D11Buffer* buf = nullptr; unsigned int offset = 0; @@ -645,7 +646,10 @@ void drawShadedTexQuad(ID3D11ShaderResourceView* texture, const D3D11_RECT* rSou void drawColorQuad(u32 Color, float z, float x1, float y1, float x2, float y2) { ColVertex coords[4] = { - {x1, y1, z, Color}, {x2, y1, z, Color}, {x1, y2, z, Color}, {x2, y2, z, Color}, + {x1, y1, z, Color}, + {x2, y1, z, Color}, + {x1, y2, z, Color}, + {x2, y2, z, Color}, }; if (cq_observer || draw_quad_data.x1 != x1 || draw_quad_data.y1 != y1 || diff --git a/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp b/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp index 4ba64eec21..421a1019bd 100644 --- a/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp +++ b/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp @@ -23,19 +23,47 @@ VertexManager::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_dec static const DXGI_FORMAT d3d_format_lookup[5 * 4 * 2] = { // float formats - DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_SNORM, - DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R16G16_UNORM, - DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, - DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_R32G32B32_FLOAT, - DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_SNORM, DXGI_FORMAT_R16G16B16A16_UNORM, - DXGI_FORMAT_R16G16B16A16_SNORM, DXGI_FORMAT_R32G32B32A32_FLOAT, + DXGI_FORMAT_R8_UNORM, + DXGI_FORMAT_R8_SNORM, + DXGI_FORMAT_R16_UNORM, + DXGI_FORMAT_R16_SNORM, + DXGI_FORMAT_R32_FLOAT, + DXGI_FORMAT_R8G8_UNORM, + DXGI_FORMAT_R8G8_SNORM, + DXGI_FORMAT_R16G16_UNORM, + DXGI_FORMAT_R16G16_SNORM, + DXGI_FORMAT_R32G32_FLOAT, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_R32G32B32_FLOAT, + DXGI_FORMAT_R8G8B8A8_UNORM, + DXGI_FORMAT_R8G8B8A8_SNORM, + DXGI_FORMAT_R16G16B16A16_UNORM, + DXGI_FORMAT_R16G16B16A16_SNORM, + DXGI_FORMAT_R32G32B32A32_FLOAT, // integer formats - DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8_SINT, DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16_SINT, - DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8_SINT, DXGI_FORMAT_R16G16_UINT, - DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, - DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_R8G8B8A8_UINT, - DXGI_FORMAT_R8G8B8A8_SINT, DXGI_FORMAT_R16G16B16A16_UINT, DXGI_FORMAT_R16G16B16A16_SINT, + DXGI_FORMAT_R8_UINT, + DXGI_FORMAT_R8_SINT, + DXGI_FORMAT_R16_UINT, + DXGI_FORMAT_R16_SINT, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_R8G8_UINT, + DXGI_FORMAT_R8G8_SINT, + DXGI_FORMAT_R16G16_UINT, + DXGI_FORMAT_R16G16_SINT, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_UNKNOWN, + DXGI_FORMAT_R8G8B8A8_UINT, + DXGI_FORMAT_R8G8B8A8_SINT, + DXGI_FORMAT_R16G16B16A16_UINT, + DXGI_FORMAT_R16G16B16A16_SINT, DXGI_FORMAT_UNKNOWN, }; diff --git a/Source/Core/VideoBackends/D3D/VertexManager.h b/Source/Core/VideoBackends/D3D/VertexManager.h index c4b45931d2..922f854c6b 100644 --- a/Source/Core/VideoBackends/D3D/VertexManager.h +++ b/Source/Core/VideoBackends/D3D/VertexManager.h @@ -48,6 +48,7 @@ public: protected: void ResetBuffer(u32 stride) override; u16* GetIndexBuffer() { return &LocalIBuffer[0]; } + private: void PrepareDrawBuffers(u32 stride); void Draw(u32 stride); diff --git a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp index b82d6d89cf..51d48e95df 100644 --- a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp @@ -263,11 +263,13 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms "vec4 sampleEFB(ivec3 pos) {\n" " vec4 color = vec4(0.0, 0.0, 0.0, 0.0);\n" " for(int i=0; i<" + - samples.str() + "; i++)\n" - " color += texelFetch(samp9, pos, i);\n" - " return color / " + - samples.str() + ";\n" - "}\n"; + samples.str() + + "; i++)\n" + " color += texelFetch(samp9, pos, i);\n" + " return color / " + + samples.str() + + ";\n" + "}\n"; } else { @@ -275,11 +277,13 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms "vec4 sampleEFB(ivec3 pos) {\n" " vec4 color = vec4(0.0, 0.0, 0.0, 0.0);\n" " for(int i=0; i<" + - samples.str() + "; i++)\n" - " color += texelFetch(samp9, pos.xy, i);\n" - " return color / " + - samples.str() + ";\n" - "}\n"; + samples.str() + + "; i++)\n" + " color += texelFetch(samp9, pos.xy, i);\n" + " return color / " + + samples.str() + + ";\n" + "}\n"; } } @@ -316,21 +320,23 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms layers << m_EFBLayers; std::string gs = "layout(triangles) in;\n" "layout(triangle_strip, max_vertices = " + - vertices.str() + ") out;\n" - "flat out int layer;\n" - "void main()\n" - "{\n" - " for (int j = 0; j < " + - layers.str() + "; ++j) {\n" - " for (int i = 0; i < 3; ++i) {\n" - " layer = j;\n" - " gl_Layer = j;\n" - " gl_Position = gl_in[i].gl_Position;\n" - " EmitVertex();\n" - " }\n" - " EndPrimitive();\n" - " }\n" - "}\n"; + vertices.str() + + ") out;\n" + "flat out int layer;\n" + "void main()\n" + "{\n" + " for (int j = 0; j < " + + layers.str() + + "; ++j) {\n" + " for (int i = 0; i < 3; ++i) {\n" + " layer = j;\n" + " gl_Layer = j;\n" + " gl_Position = gl_in[i].gl_Position;\n" + " EmitVertex();\n" + " }\n" + " EndPrimitive();\n" + " }\n" + "}\n"; ProgramShaderCache::CompileShader(m_pixel_format_shaders[0], vs, ps_rgb8_to_rgba6, (m_EFBLayers > 1) ? gs : ""); diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index e7557deed6..a67f303c10 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1302,24 +1302,24 @@ void Renderer::ApplyBlendingState(const BlendingState state, bool force) } else { - const GLenum src_factors[8] = { - GL_ZERO, - GL_ONE, - GL_DST_COLOR, - GL_ONE_MINUS_DST_COLOR, - useDualSource ? GL_SRC1_ALPHA : (GLenum)GL_SRC_ALPHA, - useDualSource ? GL_ONE_MINUS_SRC1_ALPHA : (GLenum)GL_ONE_MINUS_SRC_ALPHA, - GL_DST_ALPHA, - GL_ONE_MINUS_DST_ALPHA}; - const GLenum dst_factors[8] = { - GL_ZERO, - GL_ONE, - GL_SRC_COLOR, - GL_ONE_MINUS_SRC_COLOR, - useDualSource ? GL_SRC1_ALPHA : (GLenum)GL_SRC_ALPHA, - useDualSource ? GL_ONE_MINUS_SRC1_ALPHA : (GLenum)GL_ONE_MINUS_SRC_ALPHA, - GL_DST_ALPHA, - GL_ONE_MINUS_DST_ALPHA}; + const GLenum src_factors[8] = {GL_ZERO, + GL_ONE, + GL_DST_COLOR, + GL_ONE_MINUS_DST_COLOR, + useDualSource ? GL_SRC1_ALPHA : (GLenum)GL_SRC_ALPHA, + useDualSource ? GL_ONE_MINUS_SRC1_ALPHA : + (GLenum)GL_ONE_MINUS_SRC_ALPHA, + GL_DST_ALPHA, + GL_ONE_MINUS_DST_ALPHA}; + const GLenum dst_factors[8] = {GL_ZERO, + GL_ONE, + GL_SRC_COLOR, + GL_ONE_MINUS_SRC_COLOR, + useDualSource ? GL_SRC1_ALPHA : (GLenum)GL_SRC_ALPHA, + useDualSource ? GL_ONE_MINUS_SRC1_ALPHA : + (GLenum)GL_ONE_MINUS_SRC_ALPHA, + GL_DST_ALPHA, + GL_ONE_MINUS_DST_ALPHA}; if (state.blendenable) { diff --git a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp index eb7fc0a619..1307350086 100644 --- a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp +++ b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp @@ -226,11 +226,13 @@ public: // COHERENT_BIT is set so we don't have to use a MemoryBarrier on write // CLIENT_STORAGE_BIT is set since we access the buffer more frequently on the client side then // server side - glBufferStorage(m_buffertype, m_size, nullptr, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | - (coherent ? GL_MAP_COHERENT_BIT : 0)); - m_pointer = (u8*)glMapBufferRange( - m_buffertype, 0, m_size, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | - (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT)); + glBufferStorage(m_buffertype, m_size, nullptr, + GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | + (coherent ? GL_MAP_COHERENT_BIT : 0)); + m_pointer = + (u8*)glMapBufferRange(m_buffertype, 0, m_size, + GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | + (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT)); } ~BufferStorage() diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp index a9f2c61338..fb6107ea98 100644 --- a/Source/Core/VideoBackends/Software/Tev.cpp +++ b/Source/Core/VideoBackends/Software/Tev.cpp @@ -776,9 +776,9 @@ void Tev::Draw() // Based on that, choose the index such that points which are far away from the z-axis use the // 10th "k" value and such that central points use the first value. float floatindex = 9.f - std::abs(offset) * 9.f; - floatindex = (floatindex < 0.f) ? 0.f : (floatindex > 9.f) ? - 9.f : - floatindex; // TODO: This shouldn't be necessary! + floatindex = (floatindex < 0.f) ? + 0.f : + (floatindex > 9.f) ? 9.f : floatindex; // TODO: This shouldn't be necessary! // Get the two closest integer indices, look up the corresponding samples const int indexlower = (int)floor(floatindex); diff --git a/Source/Core/VideoBackends/Software/TextureEncoder.cpp b/Source/Core/VideoBackends/Software/TextureEncoder.cpp index c6f9f1b504..751b148e18 100644 --- a/Source/Core/VideoBackends/Software/TextureEncoder.cpp +++ b/Source/Core/VideoBackends/Software/TextureEncoder.cpp @@ -1216,7 +1216,7 @@ static void EncodeZ24(u8* dst, const u8* src, EFBCopyFormat format) ENCODE_LOOP_SPANS break; - // FIXME: handle RA8? + // FIXME: handle RA8? case EFBCopyFormat::RGBA8: SetBlockDimensions(2, 2, &sBlkCount, &tBlkCount, &sBlkSize, &tBlkSize); @@ -1326,7 +1326,7 @@ static void EncodeZ24halfscale(u8* dst, const u8* src, EFBCopyFormat format) ENCODE_LOOP_SPANS break; - // FIXME: handle RA8? + // FIXME: handle RA8? case EFBCopyFormat::RGBA8: SetBlockDimensions(2, 2, &sBlkCount, &tBlkCount, &sBlkSize, &tBlkSize); diff --git a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp index 1df851cb7c..1713b0c514 100644 --- a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp @@ -228,7 +228,8 @@ bool FramebufferManager::CreateEFBFramebuffer() } VkImageView framebuffer_attachments[] = { - m_efb_color_texture->GetView(), m_efb_depth_texture->GetView(), + m_efb_color_texture->GetView(), + m_efb_depth_texture->GetView(), }; VkFramebufferCreateInfo framebuffer_info = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, diff --git a/Source/Core/VideoBackends/Vulkan/PerfQuery.cpp b/Source/Core/VideoBackends/Vulkan/PerfQuery.cpp index ef47cb9ba2..25334e3eb4 100644 --- a/Source/Core/VideoBackends/Vulkan/PerfQuery.cpp +++ b/Source/Core/VideoBackends/Vulkan/PerfQuery.cpp @@ -52,8 +52,9 @@ bool PerfQuery::Initialize() } g_command_buffer_mgr->AddFencePointCallback( - this, std::bind(&PerfQuery::OnCommandBufferQueued, this, std::placeholders::_1, - std::placeholders::_2), + this, + std::bind(&PerfQuery::OnCommandBufferQueued, this, std::placeholders::_1, + std::placeholders::_2), std::bind(&PerfQuery::OnCommandBufferExecuted, this, std::placeholders::_1)); return true; diff --git a/Source/Core/VideoBackends/Vulkan/ShaderCache.h b/Source/Core/VideoBackends/Vulkan/ShaderCache.h index 1082d0039e..28480569e0 100644 --- a/Source/Core/VideoBackends/Vulkan/ShaderCache.h +++ b/Source/Core/VideoBackends/Vulkan/ShaderCache.h @@ -116,6 +116,7 @@ public: VkShaderModule GetPassthroughVertexShader() const { return m_passthrough_vertex_shader; } VkShaderModule GetScreenQuadGeometryShader() const { return m_screen_quad_geometry_shader; } VkShaderModule GetPassthroughGeometryShader() const { return m_passthrough_geometry_shader; } + private: bool CreatePipelineCache(); bool LoadPipelineCache(); diff --git a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp index c97c56f75d..0633456ceb 100644 --- a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp +++ b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp @@ -365,7 +365,8 @@ const TBuiltInResource* GetCompilerResourceLimits() /* .MaxCullDistances = */ 8, /* .MaxCombinedClipAndCullDistances = */ 8, /* .MaxSamples = */ 4, - /* .limits = */ { + /* .limits = */ + { /* .nonInductiveForLoops = */ 1, /* .whileLoops = */ 1, /* .doWhileLoops = */ 1, diff --git a/Source/Core/VideoBackends/Vulkan/StreamBuffer.cpp b/Source/Core/VideoBackends/Vulkan/StreamBuffer.cpp index b659eef0da..cb8e660af2 100644 --- a/Source/Core/VideoBackends/Vulkan/StreamBuffer.cpp +++ b/Source/Core/VideoBackends/Vulkan/StreamBuffer.cpp @@ -22,8 +22,9 @@ StreamBuffer::StreamBuffer(VkBufferUsageFlags usage, size_t max_size) { // Add a callback that fires on fence point creation and signal g_command_buffer_mgr->AddFencePointCallback( - this, std::bind(&StreamBuffer::OnCommandBufferQueued, this, std::placeholders::_1, - std::placeholders::_2), + this, + std::bind(&StreamBuffer::OnCommandBufferQueued, this, std::placeholders::_1, + std::placeholders::_2), std::bind(&StreamBuffer::OnCommandBufferExecuted, this, std::placeholders::_1)); } diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp index eb9cde54ba..6c584fcc95 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp @@ -244,8 +244,9 @@ void TextureConverter::EncodeTextureToMemory(VkImageView src_texture, u8* dest_p // complex down filtering to average all pixels and produce the correct result. bool linear_filter = (scale_by_half && !params.depth) || g_renderer->GetEFBScale() != 1 || params.y_scale > 1.0f; - draw.SetPSSampler(0, src_texture, linear_filter ? g_object_cache->GetLinearSampler() : - g_object_cache->GetPointSampler()); + draw.SetPSSampler(0, src_texture, + linear_filter ? g_object_cache->GetLinearSampler() : + g_object_cache->GetPointSampler()); u32 render_width = bytes_per_row / sizeof(u32); u32 render_height = num_blocks_y; diff --git a/Source/Core/VideoBackends/Vulkan/Util.cpp b/Source/Core/VideoBackends/Vulkan/Util.cpp index 07c0311da1..9e9060c5a3 100644 --- a/Source/Core/VideoBackends/Vulkan/Util.cpp +++ b/Source/Core/VideoBackends/Vulkan/Util.cpp @@ -585,12 +585,18 @@ void UtilityShaderDraw::BindDescriptors() if (set == VK_NULL_HANDLE) PanicAlert("Failed to allocate descriptor set for utility draw"); - set_writes[num_set_writes++] = { - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, nullptr, set, UBO_DESCRIPTOR_SET_BINDING_VS, 0, 1, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, nullptr, - (m_vs_uniform_buffer.buffer != VK_NULL_HANDLE) ? &m_vs_uniform_buffer : - &dummy_uniform_buffer, - nullptr}; + set_writes[num_set_writes++] = {VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + nullptr, + set, + UBO_DESCRIPTOR_SET_BINDING_VS, + 0, + 1, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, + nullptr, + (m_vs_uniform_buffer.buffer != VK_NULL_HANDLE) ? + &m_vs_uniform_buffer : + &dummy_uniform_buffer, + nullptr}; if (g_vulkan_context->SupportsGeometryShaders()) { @@ -606,12 +612,18 @@ void UtilityShaderDraw::BindDescriptors() nullptr}; } - set_writes[num_set_writes++] = { - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, nullptr, set, UBO_DESCRIPTOR_SET_BINDING_PS, 0, 1, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, nullptr, - (m_ps_uniform_buffer.buffer != VK_NULL_HANDLE) ? &m_ps_uniform_buffer : - &dummy_uniform_buffer, - nullptr}; + set_writes[num_set_writes++] = {VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + nullptr, + set, + UBO_DESCRIPTOR_SET_BINDING_PS, + 0, + 1, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, + nullptr, + (m_ps_uniform_buffer.buffer != VK_NULL_HANDLE) ? + &m_ps_uniform_buffer : + &dummy_uniform_buffer, + nullptr}; bind_descriptor_sets[DESCRIPTOR_SET_BIND_POINT_UNIFORM_BUFFERS] = set; } diff --git a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp index a62238e8a2..cee60012a8 100644 --- a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp @@ -131,12 +131,14 @@ void VKTexture::CopyRectangleFromTexture(const AbstractTexture* src, { Texture2D* src_texture = static_cast<const VKTexture*>(src)->GetRawTexIdentifier(); - ASSERT_MSG(VIDEO, static_cast<u32>(src_rect.GetWidth()) <= src_texture->GetWidth() && - static_cast<u32>(src_rect.GetHeight()) <= src_texture->GetHeight(), + ASSERT_MSG(VIDEO, + static_cast<u32>(src_rect.GetWidth()) <= src_texture->GetWidth() && + static_cast<u32>(src_rect.GetHeight()) <= src_texture->GetHeight(), "Source rect is too large for CopyRectangleFromTexture"); - ASSERT_MSG(VIDEO, static_cast<u32>(dst_rect.GetWidth()) <= m_config.width && - static_cast<u32>(dst_rect.GetHeight()) <= m_config.height, + ASSERT_MSG(VIDEO, + static_cast<u32>(dst_rect.GetWidth()) <= m_config.width && + static_cast<u32>(dst_rect.GetHeight()) <= m_config.height, "Dest rect is too large for CopyRectangleFromTexture"); VkImageCopy image_copy = { diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp index 77702f436b..9a96aa9e2e 100644 --- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp +++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp @@ -552,7 +552,8 @@ bool VulkanContext::CreateDevice(VkSurfaceKHR surface, bool enable_validation_la present_queue_info.pQueuePriorities = queue_priorities; std::array<VkDeviceQueueCreateInfo, 2> queue_infos = {{ - graphics_queue_info, present_queue_info, + graphics_queue_info, + present_queue_info, }}; device_info.queueCreateInfoCount = 1; |
