diff options
| author | Shawn Hoffman <godisgovernment@gmail.com> | 2020-08-17 17:30:49 -0700 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2020-08-23 13:57:05 -0700 |
| commit | 938fd4e43871d281f5efa185a5b62b8b74fa13f3 (patch) | |
| tree | b0c89093566977129d30191877893cb8649cc897 /Source/Core/VideoBackends | |
| parent | 79f5ea04744a50c006067800d506211553757387 (diff) | |
use constexpr for some compile-time expressions
Diffstat (limited to 'Source/Core/VideoBackends')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/VertexManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D12/VertexManager.cpp b/Source/Core/VideoBackends/D3D12/VertexManager.cpp index bdf5fbe8e8..ecaec7c9c1 100644 --- a/Source/Core/VideoBackends/D3D12/VertexManager.cpp +++ b/Source/Core/VideoBackends/D3D12/VertexManager.cpp @@ -195,10 +195,10 @@ void VertexManager::UploadAllConstants() { // We are free to re-use parts of the buffer now since we're uploading all constants. const u32 pixel_constants_offset = 0; - const u32 vertex_constants_offset = + constexpr u32 vertex_constants_offset = Common::AlignUp(pixel_constants_offset + sizeof(PixelShaderConstants), D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT); - const u32 geometry_constants_offset = + constexpr u32 geometry_constants_offset = Common::AlignUp(vertex_constants_offset + sizeof(VertexShaderConstants), D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT); const u32 allocation_size = geometry_constants_offset + sizeof(GeometryShaderConstants); |
