diff options
| author | degasus <wickmarkus@web.de> | 2014-06-05 10:12:05 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2014-06-05 14:53:09 +0200 |
| commit | 9566dcf0da26720ee806cfdfca60d913f9faec0a (patch) | |
| tree | 6f158271fb726128236b18f6e3b7da46581bad9a /Source/Core/VideoBackends | |
| parent | 40031c9a724c19d0e82faf297a369ca53b574209 (diff) | |
OGL: speed up the EFB cache
gcc doesn't optimize this loops with -O2, so using memset now.
A flag to skip the clear funktion was added as the cache is already cleared most of the time.
Diffstat (limited to 'Source/Core/VideoBackends')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index acb3152fcd..f264db9a6d 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -110,6 +110,7 @@ static const u32 EFB_CACHE_RECT_SIZE = 64; // Cache 64x64 blocks. static const u32 EFB_CACHE_WIDTH = (EFB_WIDTH + EFB_CACHE_RECT_SIZE - 1) / EFB_CACHE_RECT_SIZE; // round up static const u32 EFB_CACHE_HEIGHT = (EFB_HEIGHT + EFB_CACHE_RECT_SIZE - 1) / EFB_CACHE_RECT_SIZE; static bool s_efbCacheValid[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; +static bool s_efbCacheIsCleared = false; static std::vector<u32> s_efbCache[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; // 2 for PEEK_Z and PEEK_COLOR int GetNumMSAASamples(int MSAAMode) @@ -615,6 +616,7 @@ Renderer::Renderer() } } UpdateActiveConfig(); + ClearEFBCache(); } Renderer::~Renderer() @@ -882,11 +884,11 @@ void Renderer::SetColorMask() void ClearEFBCache() { - for (u32 i = 0; i < EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT; ++i) - s_efbCacheValid[0][i] = false; - - for (u32 i = 0; i < EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT; ++i) - s_efbCacheValid[1][i] = false; + if (!s_efbCacheIsCleared) + { + s_efbCacheIsCleared = true; + memset(s_efbCacheValid, 0, sizeof(s_efbCacheValid)); + } } void Renderer::UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc, const TargetRectangle& targetPixelRc, const u32* data) @@ -916,6 +918,7 @@ void Renderer::UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRec } s_efbCacheValid[cacheType][cacheRectIdx] = true; + s_efbCacheIsCleared = false; } // This function allows the CPU to directly access the EFB. |
