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| author | Pierre Bourdon <delroth@gmail.com> | 2023-01-30 09:01:18 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-01-30 09:01:18 +0100 |
| commit | a2f4606d33a4b111f21f0e59f7d57897e041d25e (patch) | |
| tree | 5323f1f6bc91db9b938d92f1bb2ae981316507cd /Source/Core/VideoBackends | |
| parent | 0ec4ef4d25aada576557bf583546298673639437 (diff) | |
| parent | fa8134dedab267a4efe4c9f64ca219a4b19dd8b5 (diff) | |
Merge pull request #11205 from TellowKrinkle/AutoPresent
VideoBackends:Metal: Default to presentDrawable when vsync is on
Diffstat (limited to 'Source/Core/VideoBackends')
| -rw-r--r-- | Source/Core/VideoBackends/Metal/MTLRenderer.mm | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Metal/MTLRenderer.mm b/Source/Core/VideoBackends/Metal/MTLRenderer.mm index 7d6c583599..7e915f045a 100644 --- a/Source/Core/VideoBackends/Metal/MTLRenderer.mm +++ b/Source/Core/VideoBackends/Metal/MTLRenderer.mm @@ -459,7 +459,9 @@ void Metal::Renderer::PresentBackbuffer() // when windowed (or fullscreen with vsync enabled, but that's more understandable). // On the other hand, it helps Xcode's GPU captures start and stop on frame boundaries // which is convenient. Put it here as a default-off config, which we can override in Xcode. - if (g_ActiveConfig.bUsePresentDrawable) + // It also seems to improve frame pacing, so enable it by default with vsync + if (g_ActiveConfig.iUsePresentDrawable == TriState::On || + (g_ActiveConfig.iUsePresentDrawable == TriState::Auto && g_ActiveConfig.bVSyncActive)) [g_state_tracker->GetRenderCmdBuf() presentDrawable:m_drawable]; else [g_state_tracker->GetRenderCmdBuf() |
