diff options
| author | Stenzek <stenzek@users.noreply.github.com> | 2018-10-24 14:51:21 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-10-24 14:51:21 +1100 |
| commit | c4d1e4adffcd380cc87b841069ce2fe8b62d7b60 (patch) | |
| tree | c61a0a07c14ccc3c1f7247bdcc82927a82c145bb /Source/Core/VideoBackends | |
| parent | 9c9d598ec006527bc47aea306e5171d03c12c5f5 (diff) | |
| parent | 2c6d96433c322b50470705d43005fd6308506d49 (diff) | |
Merge pull request #7450 from stenzek/glcontext
GLInterface refactoring/cleanup and runtime platform selection
Diffstat (limited to 'Source/Core/VideoBackends')
31 files changed, 222 insertions, 211 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DBase.cpp b/Source/Core/VideoBackends/D3D/D3DBase.cpp index 6c4478c492..333fd969f5 100644 --- a/Source/Core/VideoBackends/D3D/D3DBase.cpp +++ b/Source/Core/VideoBackends/D3D/D3DBase.cpp @@ -429,10 +429,13 @@ HRESULT Create(HWND wnd) // prevent DXGI from responding to Alt+Enter, unfortunately DXGI_MWA_NO_ALT_ENTER // does not work so we disable all monitoring of window messages. However this // may make it more difficult for DXGI to handle display mode changes. - hr = s_dxgi_factory->MakeWindowAssociation(wnd, DXGI_MWA_NO_WINDOW_CHANGES); - if (FAILED(hr)) - MessageBox(wnd, _T("Failed to associate the window"), _T("Dolphin Direct3D 11 backend"), - MB_OK | MB_ICONERROR); + if (wnd) + { + hr = s_dxgi_factory->MakeWindowAssociation(wnd, DXGI_MWA_NO_WINDOW_CHANGES); + if (FAILED(hr)) + MessageBox(wnd, _T("Failed to associate the window"), _T("Dolphin Direct3D 11 backend"), + MB_OK | MB_ICONERROR); + } SetDebugObjectName(context, "device context"); diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index b179597204..bfaa5763ba 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -225,6 +225,11 @@ void Renderer::Create3DVisionTexture(int width, int height) DXGI_FORMAT_R8G8B8A8_UNORM, 1, 1, &sys_data); } +bool Renderer::IsHeadless() const +{ + return D3D::swapchain == nullptr; +} + std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config) { return std::make_unique<DXTexture>(config); @@ -698,12 +703,12 @@ void Renderer::CheckForSurfaceChange() if (!m_surface_changed.TestAndClear()) return; - m_surface_handle = m_new_surface_handle; - m_new_surface_handle = nullptr; - SAFE_RELEASE(m_screenshot_texture); SAFE_RELEASE(m_3d_vision_texture); + D3D::Reset(reinterpret_cast<HWND>(m_new_surface_handle)); + m_new_surface_handle = nullptr; + UpdateBackbufferSize(); } @@ -714,9 +719,6 @@ void Renderer::CheckForSurfaceResize() if (!m_surface_resized.TestAndClear() && !exclusive_fullscreen_changed) return; - m_backbuffer_width = m_new_backbuffer_width; - m_backbuffer_height = m_new_backbuffer_height; - SAFE_RELEASE(m_screenshot_texture); SAFE_RELEASE(m_3d_vision_texture); m_last_fullscreen_state = fullscreen_state; diff --git a/Source/Core/VideoBackends/D3D/Render.h b/Source/Core/VideoBackends/D3D/Render.h index 0927f6c934..24b02af672 100644 --- a/Source/Core/VideoBackends/D3D/Render.h +++ b/Source/Core/VideoBackends/D3D/Render.h @@ -22,6 +22,9 @@ public: ~Renderer() override; StateCache& GetStateCache() { return m_state_cache; } + + bool IsHeadless() const override; + std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override; std::unique_ptr<AbstractStagingTexture> CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override; diff --git a/Source/Core/VideoBackends/D3D/VideoBackend.h b/Source/Core/VideoBackends/D3D/VideoBackend.h index 59bd8d9b73..e288dddb9a 100644 --- a/Source/Core/VideoBackends/D3D/VideoBackend.h +++ b/Source/Core/VideoBackends/D3D/VideoBackend.h @@ -11,7 +11,7 @@ namespace DX11 { class VideoBackend : public VideoBackendBase { - bool Initialize(void*) override; + bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override; @@ -19,4 +19,4 @@ class VideoBackend : public VideoBackendBase void InitBackendInfo() override; }; -} +} // namespace DX11 diff --git a/Source/Core/VideoBackends/D3D/main.cpp b/Source/Core/VideoBackends/D3D/main.cpp index 69b6f47804..7df5358b16 100644 --- a/Source/Core/VideoBackends/D3D/main.cpp +++ b/Source/Core/VideoBackends/D3D/main.cpp @@ -127,14 +127,11 @@ void VideoBackend::InitBackendInfo() DX11::D3D::UnloadD3D(); } -bool VideoBackend::Initialize(void* window_handle) +bool VideoBackend::Initialize(const WindowSystemInfo& wsi) { - if (window_handle == nullptr) - return false; - InitializeShared(); - if (FAILED(D3D::Create(reinterpret_cast<HWND>(window_handle)))) + if (FAILED(D3D::Create(reinterpret_cast<HWND>(wsi.render_surface)))) { PanicAlert("Failed to create D3D device."); return false; @@ -188,4 +185,4 @@ void VideoBackend::Shutdown() D3D::Close(); } -} +} // namespace DX11 diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp index f3743773c5..147d5916ff 100644 --- a/Source/Core/VideoBackends/Null/NullBackend.cpp +++ b/Source/Core/VideoBackends/Null/NullBackend.cpp @@ -54,7 +54,7 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.AAModes = {1}; } -bool VideoBackend::Initialize(void* window_handle) +bool VideoBackend::Initialize(const WindowSystemInfo& wsi) { InitializeShared(); @@ -80,4 +80,4 @@ void VideoBackend::Shutdown() ShutdownShared(); } -} +} // namespace Null diff --git a/Source/Core/VideoBackends/Null/Render.cpp b/Source/Core/VideoBackends/Null/Render.cpp index c9c0e62325..c80506c15b 100644 --- a/Source/Core/VideoBackends/Null/Render.cpp +++ b/Source/Core/VideoBackends/Null/Render.cpp @@ -24,6 +24,11 @@ Renderer::~Renderer() UpdateActiveConfig(); } +bool Renderer::IsHeadless() const +{ + return true; +} + std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config) { return std::make_unique<NullTexture>(config); diff --git a/Source/Core/VideoBackends/Null/Render.h b/Source/Core/VideoBackends/Null/Render.h index c1bf9c122e..10f15f0304 100644 --- a/Source/Core/VideoBackends/Null/Render.h +++ b/Source/Core/VideoBackends/Null/Render.h @@ -14,6 +14,8 @@ public: Renderer(); ~Renderer() override; + bool IsHeadless() const override; + std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override; std::unique_ptr<AbstractStagingTexture> CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override; diff --git a/Source/Core/VideoBackends/Null/VideoBackend.h b/Source/Core/VideoBackends/Null/VideoBackend.h index 2f5f0dc057..3076f7aed0 100644 --- a/Source/Core/VideoBackends/Null/VideoBackend.h +++ b/Source/Core/VideoBackends/Null/VideoBackend.h @@ -11,7 +11,7 @@ namespace Null { class VideoBackend : public VideoBackendBase { - bool Initialize(void* window_handle) override; + bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override { return "Null"; } @@ -22,4 +22,4 @@ class VideoBackend : public VideoBackendBase } void InitBackendInfo() override; }; -} +} // namespace Null diff --git a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp index a6cccdaaa2..12de898ff5 100644 --- a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp @@ -9,7 +9,6 @@ #include "Common/Common.h" #include "Common/CommonTypes.h" -#include "Common/GL/GLInterfaceBase.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" @@ -414,7 +413,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms glBindBuffer(GL_ARRAY_BUFFER, static_cast<VertexManager*>(g_vertex_manager.get())->GetVertexBufferHandle()); - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL) + if (!static_cast<Renderer*>(g_renderer.get())->IsGLES()) glEnable(GL_PROGRAM_POINT_SIZE); } diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp index 1efb650eeb..fbe7f576c7 100644 --- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp +++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp @@ -4,7 +4,6 @@ #include "Common/Assert.h" #include "Common/CommonTypes.h" -#include "Common/GL/GLInterfaceBase.h" #include "Common/MsgHandler.h" #include "VideoBackends/OGL/FramebufferManager.h" diff --git a/Source/Core/VideoBackends/OGL/PerfQuery.cpp b/Source/Core/VideoBackends/OGL/PerfQuery.cpp index b3b5df2265..77471cee19 100644 --- a/Source/Core/VideoBackends/OGL/PerfQuery.cpp +++ b/Source/Core/VideoBackends/OGL/PerfQuery.cpp @@ -6,25 +6,23 @@ #include "Common/CommonFuncs.h" #include "Common/CommonTypes.h" -#include "Common/GL/GLInterfaceBase.h" -#include "Common/GL/GLUtil.h" +#include "Common/GL/GLExtensions/GLExtensions.h" #include "VideoBackends/OGL/PerfQuery.h" -#include "VideoCommon/RenderBase.h" +#include "VideoBackends/OGL/Render.h" #include "VideoCommon/VideoConfig.h" namespace OGL { std::unique_ptr<PerfQueryBase> GetPerfQuery() { - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 && - GLExtensions::Supports("GL_NV_occlusion_query_samples")) + const bool is_gles = static_cast<Renderer*>(g_renderer.get())->IsGLES(); + if (is_gles && GLExtensions::Supports("GL_NV_occlusion_query_samples")) return std::make_unique<PerfQueryGLESNV>(); - - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3) + else if (is_gles) return std::make_unique<PerfQueryGL>(GL_ANY_SAMPLES_PASSED); - - return std::make_unique<PerfQueryGL>(GL_SAMPLES_PASSED); + else + return std::make_unique<PerfQueryGL>(GL_SAMPLES_PASSED); } PerfQuery::PerfQuery() : m_query_read_pos() @@ -266,4 +264,4 @@ void PerfQueryGLESNV::FlushResults() FlushOne(); } -} // namespace +} // namespace OGL diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 2d284ae4ef..78458aa3fe 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -12,7 +12,7 @@ #include "Common/Assert.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" -#include "Common/GL/GLInterfaceBase.h" +#include "Common/GL/GLContext.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" @@ -805,7 +805,8 @@ void ProgramShaderCache::CreateHeader() bool SharedContextAsyncShaderCompiler::WorkerThreadInitMainThread(void** param) { - std::unique_ptr<cInterfaceBase> context = GLInterface->CreateSharedContext(); + std::unique_ptr<GLContext> context = + static_cast<Renderer*>(g_renderer.get())->GetMainGLContext()->CreateSharedContext(); if (!context) { PanicAlert("Failed to create shared context for shader compiling."); @@ -818,20 +819,20 @@ bool SharedContextAsyncShaderCompiler::WorkerThreadInitMainThread(void** param) bool SharedContextAsyncShaderCompiler::WorkerThreadInitWorkerThread(void* param) { - cInterfaceBase* context = static_cast<cInterfaceBase*>(param); + GLContext* context = static_cast<GLContext*>(param); if (!context->MakeCurrent()) return false; s_is_shared_context = true; if (g_ActiveConfig.backend_info.bSupportsPrimitiveRestart) - GLUtil::EnablePrimitiveRestart(); + GLUtil::EnablePrimitiveRestart(context); return true; } void SharedContextAsyncShaderCompiler::WorkerThreadExit(void* param) { - cInterfaceBase* context = static_cast<cInterfaceBase*>(param); + GLContext* context = static_cast<GLContext*>(param); context->ClearCurrent(); delete context; } diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 27113a6b8b..360d4c2dcc 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -16,7 +16,7 @@ #include "Common/Assert.h" #include "Common/Atomic.h" #include "Common/CommonTypes.h" -#include "Common/GL/GLInterfaceBase.h" +#include "Common/GL/GLContext.h" #include "Common/GL/GLUtil.h" #include "Common/Logging/LogManager.h" #include "Common/MathUtil.h" @@ -353,9 +353,10 @@ static void InitDriverInfo() } // Init functions -Renderer::Renderer() - : ::Renderer(static_cast<int>(std::max(GLInterface->GetBackBufferWidth(), 1u)), - static_cast<int>(std::max(GLInterface->GetBackBufferHeight(), 1u))) +Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context) + : ::Renderer(static_cast<int>(std::max(main_gl_context->GetBackBufferWidth(), 1u)), + static_cast<int>(std::max(main_gl_context->GetBackBufferHeight(), 1u))), + m_main_gl_context(std::move(main_gl_context)) { bool bSuccess = true; @@ -365,7 +366,7 @@ Renderer::Renderer() InitDriverInfo(); - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL) + if (!m_main_gl_context->IsGLES()) { if (!GLExtensions::Supports("GL_ARB_framebuffer_object")) { @@ -500,7 +501,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsBPTCTextures = GLExtensions::Supports("GL_ARB_texture_compression_bptc"); - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3) + if (m_main_gl_context->IsGLES()) { g_ogl_config.SupportedESPointSize = GLExtensions::Supports("GL_OES_geometry_point_size") ? @@ -730,10 +731,9 @@ Renderer::Renderer() if (!g_ogl_config.bSupportsGLBufferStorage && !g_ogl_config.bSupportsGLPinnedMemory) { - OSD::AddMessage( - StringFromFormat("Your OpenGL driver does not support %s_buffer_storage.", - GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 ? "EXT" : "ARB"), - 60000); + OSD::AddMessage(StringFromFormat("Your OpenGL driver does not support %s_buffer_storage.", + m_main_gl_context->IsGLES() ? "EXT" : "ARB"), + 60000); OSD::AddMessage("This device's performance will be terrible.", 60000); OSD::AddMessage("Please ask your device vendor for an updated OpenGL driver.", 60000); } @@ -761,7 +761,7 @@ Renderer::Renderer() // Handle VSync on/off s_vsync = g_ActiveConfig.IsVSync(); if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VSYNC)) - GLInterface->SwapInterval(s_vsync); + m_main_gl_context->SwapInterval(s_vsync); // Because of the fixed framebuffer size we need to disable the resolution // options while running @@ -796,7 +796,7 @@ Renderer::Renderer() glClearDepthf(1.0f); if (g_ActiveConfig.backend_info.bSupportsPrimitiveRestart) - GLUtil::EnablePrimitiveRestart(); + GLUtil::EnablePrimitiveRestart(m_main_gl_context.get()); IndexGenerator::Init(); UpdateActiveConfig(); @@ -805,6 +805,11 @@ Renderer::Renderer() Renderer::~Renderer() = default; +bool Renderer::IsHeadless() const +{ + return m_main_gl_context->IsHeadless(); +} + void Renderer::Shutdown() { ::Renderer::Shutdown(); @@ -1044,7 +1049,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) std::unique_ptr<u32[]> colorMap(new u32[targetPixelRcWidth * targetPixelRcHeight]); - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3) + if (IsGLES()) // XXX: Swap colours glReadPixels(targetPixelRc.left, targetPixelRc.bottom, targetPixelRcWidth, targetPixelRcHeight, GL_RGBA, GL_UNSIGNED_BYTE, colorMap.get()); @@ -1351,7 +1356,7 @@ void Renderer::ApplyBlendingState(const BlendingState state, bool force) GL_XOR, GL_OR, GL_NOR, GL_EQUIV, GL_INVERT, GL_OR_REVERSE, GL_COPY_INVERTED, GL_OR_INVERTED, GL_NAND, GL_SET}; - if (GLInterface->GetMode() != GLInterfaceMode::MODE_OPENGL) + if (IsGLES()) { // Logic ops aren't available in GLES3 } @@ -1421,7 +1426,7 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region OSD::DrawMessages(); // Swap the back and front buffers, presenting the image. - GLInterface->Swap(); + m_main_gl_context->Swap(); } else { @@ -1466,7 +1471,7 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region { s_vsync = g_ActiveConfig.IsVSync(); if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VSYNC)) - GLInterface->SwapInterval(s_vsync); + m_main_gl_context->SwapInterval(s_vsync); } // Clean out old stuff from caches. It's not worth it to clean out the shader caches. @@ -1500,14 +1505,12 @@ void Renderer::CheckForSurfaceChange() if (!m_surface_changed.TestAndClear()) return; - m_surface_handle = m_new_surface_handle; + m_main_gl_context->UpdateSurface(m_new_surface_handle); m_new_surface_handle = nullptr; - GLInterface->UpdateHandle(m_surface_handle); - GLInterface->UpdateSurface(); // With a surface change, the window likely has new dimensions. - m_backbuffer_width = GLInterface->GetBackBufferWidth(); - m_backbuffer_height = GLInterface->GetBackBufferHeight(); + m_backbuffer_width = m_main_gl_context->GetBackBufferWidth(); + m_backbuffer_height = m_main_gl_context->GetBackBufferHeight(); } void Renderer::CheckForSurfaceResize() @@ -1515,9 +1518,9 @@ void Renderer::CheckForSurfaceResize() if (!m_surface_resized.TestAndClear()) return; - GLInterface->Update(); - m_backbuffer_width = m_new_backbuffer_width; - m_backbuffer_height = m_new_backbuffer_height; + m_main_gl_context->Update(); + m_backbuffer_width = m_main_gl_context->GetBackBufferWidth(); + m_backbuffer_height = m_main_gl_context->GetBackBufferHeight(); } void Renderer::DrawEFB(GLuint framebuffer, const TargetRectangle& target_rc, @@ -1538,7 +1541,7 @@ void Renderer::ResetAPIState() glDisable(GL_DEPTH_TEST); glDisable(GL_CULL_FACE); glDisable(GL_BLEND); - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL) + if (!IsGLES()) glDisable(GL_COLOR_LOGIC_OP); if (g_ActiveConfig.backend_info.bSupportsDepthClamp) { @@ -1717,4 +1720,4 @@ std::unique_ptr<VideoCommon::AsyncShaderCompiler> Renderer::CreateAsyncShaderCom { return std::make_unique<SharedContextAsyncShaderCompiler>(); } -} +} // namespace OGL diff --git a/Source/Core/VideoBackends/OGL/Render.h b/Source/Core/VideoBackends/OGL/Render.h index c27c06308c..5beb4ecd75 100644 --- a/Source/Core/VideoBackends/OGL/Render.h +++ b/Source/Core/VideoBackends/OGL/Render.h @@ -7,7 +7,8 @@ #include <array> #include <string> -#include "Common/GL/GLUtil.h" +#include "Common/GL/GLContext.h" +#include "Common/GL/GLExtensions/GLExtensions.h" #include "VideoCommon/RenderBase.h" struct XFBSourceBase; @@ -81,9 +82,11 @@ extern VideoConfig g_ogl_config; class Renderer : public ::Renderer { public: - Renderer(); + Renderer(std::unique_ptr<GLContext> main_gl_context); ~Renderer() override; + bool IsHeadless() const override; + void Init(); void Shutdown() override; @@ -141,6 +144,10 @@ public: std::unique_ptr<VideoCommon::AsyncShaderCompiler> CreateAsyncShaderCompiler() override; + // Only call methods from this on the GPU thread. + GLContext* GetMainGLContext() const { return m_main_gl_context.get(); } + bool IsGLES() const { return m_main_gl_context->IsGLES(); } + private: void UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc, const TargetRectangle& targetPixelRc, const void* data); @@ -159,10 +166,11 @@ private: void ApplyDepthState(const DepthState state, bool force = false); void UploadUtilityUniforms(const void* uniforms, u32 uniforms_size); + std::unique_ptr<GLContext> m_main_gl_context; std::array<const AbstractTexture*, 8> m_bound_textures{}; const OGLPipeline* m_graphics_pipeline = nullptr; RasterizationState m_current_rasterization_state = {}; DepthState m_current_depth_state = {}; BlendingState m_current_blend_state = {}; }; -} +} // namespace OGL diff --git a/Source/Core/VideoBackends/OGL/SamplerCache.cpp b/Source/Core/VideoBackends/OGL/SamplerCache.cpp index 32be0ac4d9..364ec51c99 100644 --- a/Source/Core/VideoBackends/OGL/SamplerCache.cpp +++ b/Source/Core/VideoBackends/OGL/SamplerCache.cpp @@ -3,11 +3,11 @@ // Refer to the license.txt file included. #include "VideoBackends/OGL/SamplerCache.h" +#include "VideoBackends/OGL/Render.h" #include <memory> #include "Common/CommonTypes.h" -#include "Common/GL/GLInterfaceBase.h" #include "VideoCommon/SamplerCommon.h" #include "VideoCommon/VideoConfig.h" @@ -99,7 +99,7 @@ void SamplerCache::SetParameters(GLuint sampler_id, const SamplerState& params) glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, params.min_lod / 16.f); glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, params.max_lod / 16.f); - if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL) + if (!static_cast<Renderer*>(g_renderer.get())->IsGLES()) glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, params.lod_bias / 256.f); if (params.anisotropic_filtering && g_ogl_config.bSupportsAniso) @@ -117,4 +117,4 @@ void SamplerCache::Clear() p.second = 0; m_cache.clear(); } -} +} // namespace OGL diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index 95a3d30e1a..10f191448e 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -10,7 +10,6 @@ #include <vector> #include "Common/Assert.h" -#include "Common/GL/GLInterfaceBase.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" diff --git a/Source/Core/VideoBackends/OGL/VideoBackend.h b/Source/Core/VideoBackends/OGL/VideoBackend.h index 1bb4cb3af1..74bc929e85 100644 --- a/Source/Core/VideoBackends/OGL/VideoBackend.h +++ b/Source/Core/VideoBackends/OGL/VideoBackend.h @@ -7,11 +7,13 @@ #include <string> #include "VideoCommon/VideoBackendBase.h" +class GLContext; + namespace OGL { class VideoBackend : public VideoBackendBase { - bool Initialize(void*) override; + bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override; @@ -20,7 +22,7 @@ class VideoBackend : public VideoBackendBase void InitBackendInfo() override; private: - bool InitializeGLExtensions(); + bool InitializeGLExtensions(GLContext* context); bool FillBackendInfo(); }; -} +} // namespace OGL diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index d2e37f07a9..bc67b716cc 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -39,10 +39,12 @@ Make AA apply instantly during gameplay if possible #include <vector> #include "Common/Common.h" -#include "Common/GL/GLInterfaceBase.h" +#include "Common/GL/GLContext.h" #include "Common/GL/GLUtil.h" #include "Common/MsgHandler.h" +#include "Core/Config/GraphicsSettings.h" + #include "VideoBackends/OGL/BoundingBox.h" #include "VideoBackends/OGL/PerfQuery.h" #include "VideoBackends/OGL/ProgramShaderCache.h" @@ -66,7 +68,7 @@ std::string VideoBackend::GetName() const std::string VideoBackend::GetDisplayName() const { - if (GLInterface != nullptr && GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3) + if (g_renderer && static_cast<Renderer*>(g_renderer.get())->IsGLES()) return _trans("OpenGL ES"); else return _trans("OpenGL"); @@ -108,10 +110,10 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.AAModes = {1, 2, 4, 8}; } -bool VideoBackend::InitializeGLExtensions() +bool VideoBackend::InitializeGLExtensions(GLContext* context) { // Init extension support. - if (!GLExtensions::Init()) + if (!GLExtensions::Init(context)) { // OpenGL 2.0 is required for all shader based drawings. There is no way to get this by // extensions @@ -157,20 +159,20 @@ bool VideoBackend::FillBackendInfo() return true; } -bool VideoBackend::Initialize(void* window_handle) +bool VideoBackend::Initialize(const WindowSystemInfo& wsi) { InitializeShared(); - GLUtil::InitInterface(); - GLInterface->SetMode(GLInterfaceMode::MODE_DETECT); - if (!GLInterface->Create(window_handle, g_ActiveConfig.stereo_mode == StereoMode::QuadBuffer)) + std::unique_ptr<GLContext> main_gl_context = + GLContext::Create(wsi, g_ActiveConfig.stereo_mode == StereoMode::QuadBuffer, true, false, + Config::Get(Config::GFX_PREFER_GLES)); + if (!main_gl_context) return false; - GLInterface->MakeCurrent(); - if (!InitializeGLExtensions() || !FillBackendInfo()) + if (!InitializeGLExtensions(main_gl_context.get()) || !FillBackendInfo()) return false; - g_renderer = std::make_unique<Renderer>(); + g_renderer = std::make_unique<Renderer>(std::move(main_gl_context)); g_vertex_manager = std::make_unique<VertexManager>(); g_perf_query = GetPerfQuery(); ProgramShaderCache::Init(); @@ -196,9 +198,6 @@ void VideoBackend::Shutdown() g_perf_query.reset(); g_vertex_manager.reset(); g_renderer.reset(); - GLInterface->ClearCurrent(); - GLInterface->Shutdown(); - GLInterface.reset(); ShutdownShared(); } -} +} // namespace OGL diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp index 695f58cc1d..81216ff7ef 100644 --- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp +++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp @@ -4,52 +4,51 @@ #include <memory> -#include "Common/GL/GLInterfaceBase.h" +#include "Common/GL/GLContext.h" #include "Common/GL/GLUtil.h" #include "Common/Logging/Log.h" +#include "Common/MsgHandler.h" #include "VideoBackends/Software/SWOGLWindow.h" #include "VideoBackends/Software/SWTexture.h" -std::unique_ptr<SWOGLWindow> SWOGLWindow::s_instance; +SWOGLWindow::SWOGLWindow() = default; +SWOGLWindow::~SWOGLWindow() = default; -void SWOGLWindow::Init(void* window_handle) +std::unique_ptr<SWOGLWindow> SWOGLWindow::Create(const WindowSystemInfo& wsi) { - GLUtil::InitInterface(); - GLInterface->SetMode(GLInterfaceMode::MODE_DETECT); - if (!GLInterface->Create(window_handle)) + std::unique_ptr<SWOGLWindow> window = std::unique_ptr<SWOGLWindow>(new SWOGLWindow()); + if (!window->Initialize(wsi)) { - ERROR_LOG(VIDEO, "GLInterface::Create failed."); + PanicAlert("Failed to create OpenGL window"); + return nullptr; } - s_instance.reset(new SWOGLWindow()); + return window; } -void SWOGLWindow::Shutdown() +bool SWOGLWindow::IsHeadless() const { - GLInterface->Shutdown(); - GLInterface.reset(); - - s_instance.reset(); + return m_gl_context->IsHeadless(); } -void SWOGLWindow::Prepare() +bool SWOGLWindow::Initialize(const WindowSystemInfo& wsi) { - if (m_init) - return; - m_init = true; + m_gl_context = GLContext::Create(wsi); + if (!m_gl_context) + return false; // Init extension support. - if (!GLExtensions::Init()) + if (!GLExtensions::Init(m_gl_context.get())) { ERROR_LOG(VIDEO, "GLExtensions::Init failed!Does your video card support OpenGL 2.0?"); - return; + return false; } else if (GLExtensions::Version() < 310) { ERROR_LOG(VIDEO, "OpenGL Version %d detected, but at least 3.1 is required.", GLExtensions::Version()); - return; + return false; } std::string frag_shader = "in vec2 TexCoord;\n" @@ -66,10 +65,9 @@ void SWOGLWindow::Prepare() " TexCoord = vec2(rawpos.x, -rawpos.y);\n" "}\n"; - std::string header = GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL ? - "#version 140\n" : - "#version 300 es\n" - "precision highp float;\n"; + std::string header = m_gl_context->IsGLES() ? "#version 300 es\n" + "precision highp float;\n" : + "#version 140\n"; m_image_program = GLUtil::CompileProgram(header + vertex_shader, header + frag_shader); @@ -83,6 +81,7 @@ void SWOGLWindow::Prepare() glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glGenVertexArrays(1, &m_image_vao); + return true; } void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color) @@ -93,10 +92,10 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color) void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region) { SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image); - GLInterface->Update(); // just updates the render window position and the backbuffer size + m_gl_context->Update(); // just updates the render window position and the backbuffer size - GLsizei glWidth = (GLsizei)GLInterface->GetBackBufferWidth(); - GLsizei glHeight = (GLsizei)GLInterface->GetBackBufferHeight(); + GLsizei glWidth = (GLsizei)m_gl_context->GetBackBufferWidth(); + GLsizei glHeight = (GLsizei)m_gl_context->GetBackBufferHeight(); glViewport(0, 0, glWidth, glHeight); @@ -123,10 +122,5 @@ void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_regi // } m_text.clear(); - GLInterface->Swap(); -} - -int SWOGLWindow::PeekMessages() -{ - return GLInterface->PeekMessages(); + m_gl_context->Swap(); } diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.h b/Source/Core/VideoBackends/Software/SWOGLWindow.h index 64ee2414bc..38ae316d07 100644 --- a/Source/Core/VideoBackends/Software/SWOGLWindow.h +++ b/Source/Core/VideoBackends/Software/SWOGLWindow.h @@ -11,14 +11,18 @@ #include "Common/CommonTypes.h" #include "VideoCommon/VideoCommon.h" +class GLContext; + class AbstractTexture; +struct WindowSystemInfo; class SWOGLWindow { public: - static void Init(void* window_handle); - static void Shutdown(); - void Prepare(); + ~SWOGLWindow(); + + GLContext* GetContext() const { return m_gl_context.get(); } + bool IsHeadless() const; // Will be printed on the *next* image void PrintText(const std::string& text, int x, int y, u32 color); @@ -26,12 +30,13 @@ public: // Image to show, will be swapped immediately void ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region); - int PeekMessages(); - - static std::unique_ptr<SWOGLWindow> s_instance; + static std::unique_ptr<SWOGLWindow> Create(const WindowSystemInfo& wsi); private: - SWOGLWindow() {} + SWOGLWindow(); + + bool Initialize(const WindowSystemInfo& wsi); + struct TextData { std::string text; @@ -40,7 +45,9 @@ private: }; std::vector<TextData> m_text; - bool m_init{false}; + u32 m_image_program = 0; + u32 m_image_texture = 0; + u32 m_image_vao = 0; - u32 m_image_program, m_image_texture, m_image_vao; + std::unique_ptr<GLContext> m_gl_context; }; diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index f4e322619d..2c6a97027b 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -7,6 +7,7 @@ #include <string> #include "Common/CommonTypes.h" +#include "Common/GL/GLContext.h" #include "Core/Config/GraphicsSettings.h" #include "Core/HW/Memmap.h" @@ -23,11 +24,17 @@ #include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoConfig.h" -SWRenderer::SWRenderer() - : ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)) +SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window) + : ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)), + m_window(std::move(window)) { } +bool SWRenderer::IsHeadless() const +{ + return m_window->IsHeadless(); +} + std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config) { return std::make_unique<SW::SWTexture>(config); @@ -49,7 +56,7 @@ SWRenderer::CreateFramebuffer(const AbstractTexture* color_attachment, void SWRenderer::RenderText(const std::string& pstr, int left, int top, u32 color) { - SWOGLWindow::s_instance->PrintText(pstr, left, top, color); + m_window->PrintText(pstr, left, top, color); } class SWShader final : public AbstractShader @@ -94,7 +101,7 @@ void SWRenderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_regi if (!IsHeadless()) { DrawDebugText(); - SWOGLWindow::s_instance->ShowImage(texture, xfb_region); + m_window->ShowImage(texture, xfb_region); } UpdateActiveConfig(); diff --git a/Source/Core/VideoBackends/Software/SWRenderer.h b/Source/Core/VideoBackends/Software/SWRenderer.h index 3c274edda7..936139516f 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.h +++ b/Source/Core/VideoBackends/Software/SWRenderer.h @@ -4,14 +4,20 @@ #pragma once +#include <memory> + #include "Common/CommonTypes.h" #include "VideoCommon/RenderBase.h" +class SWOGLWindow; + class SWRenderer : public Renderer { public: - SWRenderer(); + SWRenderer(std::unique_ptr<SWOGLWindow> window); + + bool IsHeadless() const override; std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override; std::unique_ptr<AbstractStagingTexture> @@ -40,4 +46,7 @@ public: u32 color, u32 z) override; void ReinterpretPixelData(unsigned int convtype) override {} + +private: + std::unique_ptr<SWOGLWindow> m_window; }; diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 6ca183b57c..a0ad349849 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -9,7 +9,7 @@ #include "Common/Common.h" #include "Common/CommonTypes.h" -#include "Common/GL/GLInterfaceBase.h" +#include "Common/GL/GLContext.h" #include "VideoBackends/Software/Clipper.h" #include "VideoBackends/Software/DebugUtil.h" @@ -78,20 +78,19 @@ void VideoSoftware::InitBackendInfo() g_Config.backend_info.AAModes = {1}; } -bool VideoSoftware::Initialize(void* window_handle) +bool VideoSoftware::Initialize(const WindowSystemInfo& wsi) { InitializeShared(); - SWOGLWindow::Init(window_handle); + std::unique_ptr<SWOGLWindow> window = SWOGLWindow::Create(wsi); + if (!window) + return false; Clipper::Init(); Rasterizer::Init(); DebugUtil::Init(); - GLInterface->MakeCurrent(); - SWOGLWindow::s_instance->Prepare(); - - g_renderer = std::make_unique<SWRenderer>(); + g_renderer = std::make_unique<SWRenderer>(std::move(window)); g_vertex_manager = std::make_unique<SWVertexLoader>(); g_perf_query = std::make_unique<PerfQuery>(); g_texture_cache = std::make_unique<TextureCache>(); @@ -108,7 +107,6 @@ void VideoSoftware::Shutdown() g_renderer->Shutdown(); DebugUtil::Shutdown(); - SWOGLWindow::Shutdown(); g_framebuffer_manager.reset(); g_texture_cache.reset(); g_perf_query.reset(); @@ -116,4 +114,4 @@ void VideoSoftware::Shutdown() g_renderer.reset(); ShutdownShared(); } -} +} // namespace SW diff --git a/Source/Core/VideoBackends/Software/VideoBackend.h b/Source/Core/VideoBackends/Software/VideoBackend.h index f618ea44ab..bad120d6a1 100644 --- a/Source/Core/VideoBackends/Software/VideoBackend.h +++ b/Source/Core/VideoBackends/Software/VideoBackend.h @@ -11,7 +11,7 @@ namespace SW { class VideoSoftware : public VideoBackendBase { - bool Initialize(void* window_handle) override; + bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override; @@ -19,4 +19,4 @@ class VideoSoftware : public VideoBackendBase void InitBackendInfo() override; }; -} +} // namespace SW diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.cpp b/Source/Core/VideoBackends/Vulkan/Renderer.cpp index 38d7bd0992..ce52b0718d 100644 --- a/Source/Core/VideoBackends/Vulkan/Renderer.cpp +++ b/Source/Core/VideoBackends/Vulkan/Renderer.cpp @@ -70,6 +70,11 @@ Renderer* Renderer::GetInstance() return static_cast<Renderer*>(g_renderer.get()); } +bool Renderer::IsHeadless() const +{ + return m_swap_chain == nullptr; +} + bool Renderer::Initialize() { BindEFBToStateTracker(); @@ -860,12 +865,9 @@ void Renderer::BlitScreen(VkRenderPass render_pass, const TargetRectangle& dst_r void Renderer::CheckForSurfaceChange() { - if (!m_surface_changed.TestAndClear()) + if (!m_surface_changed.TestAndClear() || !m_swap_chain) return; - m_surface_handle = m_new_surface_handle; - m_new_surface_handle = nullptr; - // Submit the current draws up until rendering the XFB. g_command_buffer_mgr->ExecuteCommandBuffer(false, false); g_command_buffer_mgr->WaitForGPUIdle(); @@ -873,37 +875,10 @@ void Renderer::CheckForSurfaceChange() // Clear the present failed flag, since we don't want to resize after recreating. g_command_buffer_mgr->CheckLastPresentFail(); - // Did we previously have a swap chain? - if (m_swap_chain) - { - if (!m_surface_handle) - { - // If there is no surface now, destroy the swap chain. - m_swap_chain.reset(); - } - else - { - // Recreate the surface. If this fails we're in trouble. - if (!m_swap_chain->RecreateSurface(m_surface_handle)) - PanicAlert("Failed to recreate Vulkan surface. Cannot continue."); - } - } - else - { - // Previously had no swap chain. So create one. - VkSurfaceKHR surface = - SwapChain::CreateVulkanSurface(g_vulkan_context->GetVulkanInstance(), m_surface_handle); - if (surface != VK_NULL_HANDLE) - { - m_swap_chain = SwapChain::Create(m_surface_handle, surface, g_ActiveConfig.IsVSync()); - if (!m_swap_chain) - PanicAlert("Failed to create swap chain."); - } - else - { - PanicAlert("Failed to create surface."); - } - } + // Recreate the surface. If this fails we're in trouble. + if (!m_swap_chain->RecreateSurface(m_new_surface_handle)) + PanicAlert("Failed to recreate Vulkan surface. Cannot continue."); + m_new_surface_handle = nullptr; // Handle case where the dimensions are now different. OnSwapChainResized(); @@ -914,9 +889,6 @@ void Renderer::CheckForSurfaceResize() if (!m_surface_resized.TestAndClear()) return; - m_backbuffer_width = m_new_backbuffer_width; - m_backbuffer_height = m_new_backbuffer_height; - // If we don't have a surface, how can we resize the swap chain? // CheckForSurfaceChange should handle this case. if (!m_swap_chain) diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.h b/Source/Core/VideoBackends/Vulkan/Renderer.h index ce15d12592..ba8fd889bd 100644 --- a/Source/Core/VideoBackends/Vulkan/Renderer.h +++ b/Source/Core/VideoBackends/Vulkan/Renderer.h @@ -35,6 +35,8 @@ public: static Renderer* GetInstance(); + bool IsHeadless() const override; + std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override; std::unique_ptr<AbstractStagingTexture> CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override; diff --git a/Source/Core/VideoBackends/Vulkan/SwapChain.cpp b/Source/Core/VideoBackends/Vulkan/SwapChain.cpp index 3294b944ef..5222d88114 100644 --- a/Source/Core/VideoBackends/Vulkan/SwapChain.cpp +++ b/Source/Core/VideoBackends/Vulkan/SwapChain.cpp @@ -25,8 +25,9 @@ namespace Vulkan { -SwapChain::SwapChain(void* native_handle, VkSurfaceKHR surface, bool vsync) - : m_native_handle(native_handle), m_surface(surface), m_vsync_enabled(vsync) +SwapChain::SwapChain(void* display_handle, void* native_handle, VkSurfaceKHR surface, bool vsync) + : m_display_handle(display_handle), m_native_handle(native_handle), m_surface(surface), + m_vsync_enabled(vsync) { } @@ -37,7 +38,7 @@ SwapChain::~SwapChain() DestroySurface(); } -VkSurfaceKHR SwapChain::CreateVulkanSurface(VkInstance instance, void* hwnd) +VkSurfaceKHR SwapChain::CreateVulkanSurface(VkInstance instance, void* display_handle, void* hwnd) { #if defined(VK_USE_PLATFORM_WIN32_KHR) VkWin32SurfaceCreateInfoKHR surface_create_info = { @@ -59,15 +60,11 @@ VkSurfaceKHR SwapChain::CreateVulkanSurface(VkInstance instance, void* hwnd) return surface; #elif defined(VK_USE_PLATFORM_XLIB_KHR) - // Assuming the display handles are compatible, or shared. This matches what we do in the - // GL backend, but it's not ideal. - Display* display = XOpenDisplay(nullptr); - VkXlibSurfaceCreateInfoKHR surface_create_info = { VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, // VkStructureType sType nullptr, // const void* pNext 0, // VkXlibSurfaceCreateFlagsKHR flags - display, // Display* dpy + static_cast<Display*>(display_handle), // Display* dpy reinterpret_cast<Window>(hwnd) // Window window }; @@ -83,8 +80,7 @@ VkSurfaceKHR SwapChain::CreateVulkanSurface(VkInstance instance, void* hwnd) #elif defined(VK_USE_PLATFORM_XCB_KHR) // If we ever switch to using xcb, we should pass the display handle as well. - Display* display = XOpenDisplay(nullptr); - xcb_connection_t* connection = XGetXCBConnection(display); + xcb_connection_t* connection = XGetXCBConnection(display_handle); VkXcbSurfaceCreateInfoKHR surface_create_info = { VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR, // VkStructureType sType @@ -127,10 +123,11 @@ VkSurfaceKHR SwapChain::CreateVulkanSurface(VkInstance instance, void* hwnd) #endif } -std::unique_ptr<SwapChain> SwapChain::Create(void* native_handle, VkSurfaceKHR surface, bool vsync) +std::unique_ptr<SwapChain> SwapChain::Create(void* display_handle, void* native_handle, + VkSurfaceKHR surface, bool vsync) { std::unique_ptr<SwapChain> swap_chain = - std::make_unique<SwapChain>(native_handle, surface, vsync); + std::make_unique<SwapChain>(display_handle, native_handle, surface, vsync); if (!swap_chain->CreateSwapChain() || !swap_chain->CreateRenderPass() || !swap_chain->SetupSwapChainImages()) @@ -467,7 +464,8 @@ bool SwapChain::RecreateSurface(void* native_handle) // Re-create the surface with the new native handle m_native_handle = native_handle; - m_surface = CreateVulkanSurface(g_vulkan_context->GetVulkanInstance(), native_handle); + m_surface = + CreateVulkanSurface(g_vulkan_context->GetVulkanInstance(), m_display_handle, native_handle); if (m_surface == VK_NULL_HANDLE) return false; @@ -499,4 +497,4 @@ void SwapChain::DestroySurface() vkDestroySurfaceKHR(g_vulkan_context->GetVulkanInstance(), m_surface, nullptr); m_surface = VK_NULL_HANDLE; } -} +} // namespace Vulkan diff --git a/Source/Core/VideoBackends/Vulkan/SwapChain.h b/Source/Core/VideoBackends/Vulkan/SwapChain.h index 1561103cb8..8cf2776a36 100644 --- a/Source/Core/VideoBackends/Vulkan/SwapChain.h +++ b/Source/Core/VideoBackends/Vulkan/SwapChain.h @@ -19,15 +19,17 @@ class ObjectCache; class SwapChain { public: - SwapChain(void* native_handle, VkSurfaceKHR surface, bool vsync); + SwapChain(void* display_handle, void* native_handle, VkSurfaceKHR surface, bool vsync); ~SwapChain(); // Creates a vulkan-renderable surface for the specified window handle. - static VkSurfaceKHR CreateVulkanSurface(VkInstance instance, void* hwnd); + static VkSurfaceKHR CreateVulkanSurface(VkInstance instance, void* display_handle, void* hwnd); // Create a new swap chain from a pre-existing surface. - static std::unique_ptr<SwapChain> Create(void* native_handle, VkSurfaceKHR surface, bool vsync); + static std::unique_ptr<SwapChain> Create(void* display_handle, void* native_handle, + VkSurfaceKHR surface, bool vsync); + void* GetDisplayHandle() const { return m_display_handle; } void* GetNativeHandle() const { return m_native_handle; } VkSurfaceKHR GetSurface() const { return m_surface; } VkSurfaceFormatKHR GetSurfaceFormat() const { return m_surface_format; } @@ -81,6 +83,7 @@ private: VkFramebuffer framebuffer; }; + void* m_display_handle; void* m_native_handle; VkSurfaceKHR m_surface = VK_NULL_HANDLE; VkSurfaceFormatKHR m_surface_format = {}; diff --git a/Source/Core/VideoBackends/Vulkan/VideoBackend.h b/Source/Core/VideoBackends/Vulkan/VideoBackend.h index d4f284962b..83d960330e 100644 --- a/Source/Core/VideoBackends/Vulkan/VideoBackend.h +++ b/Source/Core/VideoBackends/Vulkan/VideoBackend.h @@ -12,11 +12,11 @@ namespace Vulkan class VideoBackend : public VideoBackendBase { public: - bool Initialize(void* window_handle) override; + bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override { return "Vulkan"; } std::string GetDisplayName() const override { return _trans("Vulkan"); } void InitBackendInfo() override; }; -} +} // namespace Vulkan diff --git a/Source/Core/VideoBackends/Vulkan/main.cpp b/Source/Core/VideoBackends/Vulkan/main.cpp index 9bd4039138..40798934e7 100644 --- a/Source/Core/VideoBackends/Vulkan/main.cpp +++ b/Source/Core/VideoBackends/Vulkan/main.cpp @@ -89,7 +89,7 @@ static bool ShouldEnableDebugReports(bool enable_validation_layers) return enable_validation_layers || IsHostGPULoggingEnabled(); } -bool VideoBackend::Initialize(void* window_handle) +bool VideoBackend::Initialize(const WindowSystemInfo& wsi) { if (!LoadVulkanLibrary()) { @@ -107,7 +107,7 @@ bool VideoBackend::Initialize(void* window_handle) // Create Vulkan instance, needed before we can create a surface, or enumerate devices. // We use this instance to fill in backend info, then re-use it for the actual device. - bool enable_surface = window_handle != nullptr; + bool enable_surface = wsi.render_surface != nullptr; bool enable_debug_reports = ShouldEnableDebugReports(enable_validation_layer); VkInstance instance = VulkanContext::CreateVulkanInstance(enable_surface, enable_debug_reports, enable_validation_layer); @@ -146,7 +146,7 @@ bool VideoBackend::Initialize(void* window_handle) VkSurfaceKHR surface = VK_NULL_HANDLE; if (enable_surface) { - surface = SwapChain::CreateVulkanSurface(instance, window_handle); + surface = SwapChain::CreateVulkanSurface(instance, wsi.display_connection, wsi.render_surface); if (surface == VK_NULL_HANDLE) { PanicAlert("Failed to create Vulkan surface."); @@ -209,7 +209,8 @@ bool VideoBackend::Initialize(void* window_handle) std::unique_ptr<SwapChain> swap_chain; if (surface != VK_NULL_HANDLE) { - swap_chain = SwapChain::Create(window_handle, surface, g_Config.IsVSync()); + swap_chain = + SwapChain::Create(wsi.display_connection, wsi.render_surface, surface, g_Config.IsVSync()); if (!swap_chain) { PanicAlert("Failed to create Vulkan swap chain."); @@ -271,4 +272,4 @@ void VideoBackend::Shutdown() ShutdownShared(); UnloadVulkanLibrary(); } -} +} // namespace Vulkan |
