diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2016-01-10 19:09:57 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2016-01-10 19:09:57 +0100 |
| commit | e7fbd1fd50adfdb620cc4d5a85acf7c3cfc21e48 (patch) | |
| tree | e027d1fc5ff7f60995fac3ba6e388cf665594a05 /Source/Core/VideoBackends | |
| parent | 6e676cad6673be595235b1a73b2a44ed764e50fa (diff) | |
| parent | 8c3108b354e3a5d1878b04ec1c96c85b0417e405 (diff) | |
Merge pull request #3439 from Armada651/depth-range
Render: Clamp the z range to the full range.
Diffstat (limited to 'Source/Core/VideoBackends')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 4 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 1cb49c8264..dfe1408ada 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -496,7 +496,7 @@ void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.0f, 0.0f, (float)GetTargetWidth(), (float)GetTargetHeight(), 1.0f - MathUtil::Clamp<float>(xfmem.viewport.farZ, 0.0f, 16777215.0f) / 16777216.0f, - 1.0f - MathUtil::Clamp<float>((xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, 0.0f, 16777215.0f)), 0.0f, 16777215.0f) / 16777216.0f); + 1.0f - MathUtil::Clamp<float>(xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, 0.0f, 16777216.0f), 0.0f, 16777215.0f) / 16777216.0f); D3D::context->RSSetViewports(1, &vp); @@ -555,7 +555,7 @@ void Renderer::SetViewport() D3D11_VIEWPORT vp = CD3D11_VIEWPORT(X, Y, Wd, Ht, 1.0f - MathUtil::Clamp<float>(xfmem.viewport.farZ, 0.0f, 16777215.0f) / 16777216.0f, - 1.0f - MathUtil::Clamp<float>((xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, 0.0f, 16777215.0f)), 0.0f, 16777215.0f) / 16777216.0f); + 1.0f - MathUtil::Clamp<float>(xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, 0.0f, 16777216.0f), 0.0f, 16777215.0f) / 16777216.0f); D3D::context->RSSetViewports(1, &vp); } diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index b44aa98287..a5ee56ca1f 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1011,7 +1011,7 @@ void Renderer::SetViewport() float Y = EFBToScaledYf((float)EFB_HEIGHT - xfmem.viewport.yOrig + xfmem.viewport.ht + (float)scissorYOff); float Width = EFBToScaledXf(2.0f * xfmem.viewport.wd); float Height = EFBToScaledYf(-2.0f * xfmem.viewport.ht); - float GLNear = MathUtil::Clamp<float>(xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, -16777215.0f, 16777215.0f), 0.0f, 16777215.0f) / 16777216.0f; + float GLNear = MathUtil::Clamp<float>(xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, -16777216.0f, 16777216.0f), 0.0f, 16777215.0f) / 16777216.0f; float GLFar = MathUtil::Clamp<float>(xfmem.viewport.farZ, 0.0f, 16777215.0f) / 16777216.0f; if (Width < 0) { |
