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authorJordan Cristiano <jordan.cristi [AT] gmail.com>2013-11-13 04:03:46 -0500
committerJordan Cristiano <jordan.cristi [AT] gmail.com>2013-11-13 04:03:46 -0500
commitf96e9e1ae43a510c83087efcbfb5fd57cdfe0b38 (patch)
tree2ff9ca309347bcaf9de06f590875cd606a9c21ac /Source/Core/VideoBackends
parent038ffea369bbe65a7436c81f6ff7fb12d14ee46d (diff)
warnings and code formatting
Diffstat (limited to 'Source/Core/VideoBackends')
-rw-r--r--Source/Core/VideoBackends/D3D/Src/PerfQuery.cpp4
-rw-r--r--Source/Core/VideoBackends/D3D/Src/Render.cpp4
-rw-r--r--Source/Core/VideoBackends/D3D/Src/VertexManager.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/D3D/Src/PerfQuery.cpp b/Source/Core/VideoBackends/D3D/Src/PerfQuery.cpp
index 1bcd314291..b2c77a876e 100644
--- a/Source/Core/VideoBackends/D3D/Src/PerfQuery.cpp
+++ b/Source/Core/VideoBackends/D3D/Src/PerfQuery.cpp
@@ -116,7 +116,7 @@ void PerfQuery::FlushOne()
}
// NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight();
+ m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
m_query_read_pos = (m_query_read_pos + 1) % ArraySize(m_query_buffer);
--m_query_count;
@@ -147,7 +147,7 @@ void PerfQuery::WeakFlush()
if (hr == S_OK)
{
// NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight();
+ m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
m_query_read_pos = (m_query_read_pos + 1) % ArraySize(m_query_buffer);
--m_query_count;
diff --git a/Source/Core/VideoBackends/D3D/Src/Render.cpp b/Source/Core/VideoBackends/D3D/Src/Render.cpp
index 091eb100be..c7ad9e2bda 100644
--- a/Source/Core/VideoBackends/D3D/Src/Render.cpp
+++ b/Source/Core/VideoBackends/D3D/Src/Render.cpp
@@ -693,10 +693,10 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
// D3DX11SaveTextureToFileA doesn't allow us to ignore the alpha channel, so we need to strip it out ourselves
D3D11_MAPPED_SUBRESOURCE map;
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ_WRITE, 0, &map);
- for (unsigned int y = 0; y < rc.GetHeight(); ++y)
+ for (auto y = 0; y < rc.GetHeight(); ++y)
{
u8* ptr = (u8*)map.pData + y * map.RowPitch + 3;
- for (unsigned int x = 0; x < rc.GetWidth(); ++x)
+ for (auto x = 0; x < rc.GetWidth(); ++x)
{
*ptr = 0xFF;
ptr += 4;
diff --git a/Source/Core/VideoBackends/D3D/Src/VertexManager.cpp b/Source/Core/VideoBackends/D3D/Src/VertexManager.cpp
index a48a3d289a..b951a7464f 100644
--- a/Source/Core/VideoBackends/D3D/Src/VertexManager.cpp
+++ b/Source/Core/VideoBackends/D3D/Src/VertexManager.cpp
@@ -222,9 +222,9 @@ void VertexManager::vFlush()
tex.texImage0[i&3].width + 1, tex.texImage0[i&3].height + 1,
tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9,
tex.texTlut[i&3].tlut_format,
- (tex.texMode0[i&3].min_filter & 3),
+ ((tex.texMode0[i&3].min_filter & 3) != 0),
(tex.texMode1[i&3].max_lod + 0xf) / 0x10,
- tex.texImage1[i&3].image_type);
+ (tex.texImage1[i&3].image_type != 0));
if (tentry)
{