diff options
| author | Stenzek <stenzek@gmail.com> | 2016-03-15 21:53:09 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-05-08 23:18:58 +1000 |
| commit | fde7dee652674f3d42d80e2f4a3ae0ff30ecaa06 (patch) | |
| tree | b485dc8d429f633f9e80723a7e18ba557c8d11e8 /Source/Core/VideoBackends | |
| parent | 9bff1875479c4b31e93350a44e25f6cb154894f1 (diff) | |
D3D12: Fix invalid CopyTextureRegion call in CopyRectangleFromTexture
This was occuring when the source texture was larger than the destination
texture, but the source rect was <= dest rect, so the copy is valid.
Diffstat (limited to 'Source/Core/VideoBackends')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/TextureCache.cpp | 35 |
1 files changed, 13 insertions, 22 deletions
diff --git a/Source/Core/VideoBackends/D3D12/TextureCache.cpp b/Source/Core/VideoBackends/D3D12/TextureCache.cpp index a52d0e540e..ceabf01734 100644 --- a/Source/Core/VideoBackends/D3D12/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D12/TextureCache.cpp @@ -106,33 +106,24 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture( if (src_rect.GetWidth() == dst_rect.GetWidth() && src_rect.GetHeight() == dst_rect.GetHeight()) { - D3D12_BOX srcbox; - srcbox.left = src_rect.left; - srcbox.top = src_rect.top; - srcbox.right = src_rect.right; - srcbox.bottom = src_rect.bottom; - srcbox.front = 0; - srcbox.back = srcentry->config.layers; - - if (static_cast<u32>(src_rect.GetHeight()) > config.height || - static_cast<u32>(src_rect.GetWidth()) > config.width) - { - // To mimic D3D11 behavior, we're just going to drop the clear since it is invalid. - // This invalid copy needs to be fixed above the Backend level. - - // On D3D12, instead of silently dropping this invalid clear, the runtime throws an exception - // so we need to filter it out ourselves. - - return; - } - + // These assertions should hold true unless the base code is passing us sizes too large, in which case it should be fixed instead. + _assert_msg_(VIDEO, + static_cast<u32>(src_rect.GetWidth()) <= source->config.width && + static_cast<u32>(src_rect.GetHeight()) <= source->config.height, + "Source rect is too large for CopyRectangleFromTexture"); + + _assert_msg_(VIDEO, + static_cast<u32>(dst_rect.GetWidth()) <= config.width && + static_cast<u32>(dst_rect.GetHeight()) <= config.height, + "Dest rect is too large for CopyRectangleFromTexture"); + + CD3DX12_BOX src_box(src_rect.left, src_rect.top, 0, src_rect.right, src_rect.bottom, srcentry->config.layers); D3D12_TEXTURE_COPY_LOCATION dst_location = CD3DX12_TEXTURE_COPY_LOCATION(m_texture->GetTex12(), 0); D3D12_TEXTURE_COPY_LOCATION src_location = CD3DX12_TEXTURE_COPY_LOCATION(srcentry->m_texture->GetTex12(), 0); m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_COPY_DEST); srcentry->m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_COPY_SOURCE); - - D3D::current_command_list->CopyTextureRegion(&dst_location, dst_rect.left, dst_rect.top, 0, &src_location, &srcbox); + D3D::current_command_list->CopyTextureRegion(&dst_location, dst_rect.left, dst_rect.top, 0, &src_location, &src_box); m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE); srcentry->m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE); |
