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authorFog <christhecoolist@gmail.com>2015-05-07 22:29:43 -0400
committerFog <christhecoolist@gmail.com>2015-05-09 02:28:48 -0400
commit16081a23f15ab908f2b0f2744b224840ec357e00 (patch)
tree0b739dfcc9eda01f1298315a82fbec86697ff5dd /Source/Core/VideoCommon/AVIDump.cpp
parent9b1c2d3108f7213f9876053b6adfed6b1ca51a87 (diff)
Fix video dumping incorrect lengths for some games
Diffstat (limited to 'Source/Core/VideoCommon/AVIDump.cpp')
-rw-r--r--Source/Core/VideoCommon/AVIDump.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/AVIDump.cpp b/Source/Core/VideoCommon/AVIDump.cpp
index 99c6b0f8e3..40a77c1f79 100644
--- a/Source/Core/VideoCommon/AVIDump.cpp
+++ b/Source/Core/VideoCommon/AVIDump.cpp
@@ -242,13 +242,13 @@ void AVIDump::AddFrame(const u8* data, int w, int h)
}
bool b_frame_dumped = false;
// try really hard to place one copy of frame in stream (otherwise it's dropped)
- if (delta > (s64)one_cfr * 3 / 10) // place if 3/10th of a frame space
+ if (delta > (s64)one_cfr * 1 / 10) // place if 1/10th of a frame space
{
delta -= one_cfr;
nplay++;
}
// try not nearly so hard to place additional copies of the frame
- while (delta > (s64)one_cfr * 8 / 10) // place if 8/10th of a frame space
+ while (delta > (s64)one_cfr * 9 / 10) // place if 9/10th of a frame space
{
delta -= one_cfr;
nplay++;