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| author | Lioncash <mai.iam2048@gmail.com> | 2023-12-11 22:00:37 -0500 |
|---|---|---|
| committer | Lioncash <mai.iam2048@gmail.com> | 2023-12-11 22:00:52 -0500 |
| commit | 4c7a4831cb44c22cceb11ab60d22eabaa378a0c0 (patch) | |
| tree | 7cdd83ee766df4f33720ccbd8081e432cd00fe40 /Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp | |
| parent | 2c6bf2d224f5f3732d53244de53be266bbec2ac3 (diff) | |
CustomAssetLibrary: Remove unused GetAssetSize() function
There's a direct analogue of this function within
DirectFilesystemAssetLibrary that *is* used, however, so we can get rid
of this one.
Diffstat (limited to 'Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp index 7b6420088f..4446f602e8 100644 --- a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp +++ b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp @@ -10,21 +10,6 @@ namespace VideoCommon { -namespace -{ -std::size_t GetAssetSize(const CustomTextureData& data) -{ - std::size_t total = 0; - for (const auto& slice : data.m_slices) - { - for (const auto& level : slice.m_levels) - { - total += level.data.size(); - } - } - return total; -} -} // namespace CustomAssetLibrary::LoadInfo CustomAssetLibrary::LoadGameTexture(const AssetID& asset_id, TextureData* data) { |
