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authoriwubcode <iwubcode@users.noreply.github.com>2023-06-02 14:07:42 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2023-06-02 14:07:42 -0500
commite028d2ead082c812efc5391c4dab3b08e298d441 (patch)
tree164ba5fc57c723453915107f2542cffcd3152b1f /Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp
parent45a21ef83f4742b9d58ea8d50c4f1ee0bad84f3b (diff)
VideoCommon: move custom texture data to assets
Diffstat (limited to 'Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp')
-rw-r--r--Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp
index 062f5801e1..025da4559b 100644
--- a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp
+++ b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.cpp
@@ -6,7 +6,7 @@
#include <algorithm>
#include "Common/Logging/Log.h"
-#include "VideoCommon/GraphicsModSystem/Runtime/CustomTextureData.h"
+#include "VideoCommon/Assets/CustomTextureData.h"
namespace VideoCommon
{