diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2024-02-12 18:42:01 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2024-02-12 21:45:32 -0600 |
| commit | 2ab877586def383692c893e3948ccc6865966f3c (patch) | |
| tree | 6907df9e5c607cf174dc0707ebe749a689a2b40e /Source/Core/VideoCommon/Assets/CustomAssetLibrary.h | |
| parent | aa66842172da29b2936fdb0942d32947ae1b3ca1 (diff) | |
VideoCommon: make mesh asset data loadable by asset loader
Diffstat (limited to 'Source/Core/VideoCommon/Assets/CustomAssetLibrary.h')
| -rw-r--r-- | Source/Core/VideoCommon/Assets/CustomAssetLibrary.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h index 78cea9a3e9..b4831ea650 100644 --- a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h +++ b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h @@ -11,6 +11,7 @@ namespace VideoCommon { struct MaterialData; +struct MeshData; struct PixelShaderData; struct TextureData; @@ -48,5 +49,8 @@ public: // Loads a material virtual LoadInfo LoadMaterial(const AssetID& asset_id, MaterialData* data) = 0; + + // Loads a mesh + virtual LoadInfo LoadMesh(const AssetID& asset_id, MeshData* data) = 0; }; } // namespace VideoCommon |
