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authorJosJuice <josjuice@gmail.com>2026-08-22 11:22:33 +0200
committerJosJuice <josjuice@gmail.com>2026-08-22 11:52:22 +0200
commitf93a8a995b6e16625c60303ccabb0ea71e7dbeb2 (patch)
treec6303977d6dcd7538ac0eca1561cdb6b1b476b19 /Source/Core/VideoCommon/Assets/CustomTextureData.cpp
parent82f7ec53902d805a6f5091f913035f29499c873a (diff)
Common: Add DivideRoundingUp function
Many callers of AlignUp are dividing immediately after aligning. Let's add a helper function for this so callers don't have to specify the alignment size twice.
Diffstat (limited to 'Source/Core/VideoCommon/Assets/CustomTextureData.cpp')
-rw-r--r--Source/Core/VideoCommon/Assets/CustomTextureData.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Assets/CustomTextureData.cpp b/Source/Core/VideoCommon/Assets/CustomTextureData.cpp
index 1631002e1c..90b103a804 100644
--- a/Source/Core/VideoCommon/Assets/CustomTextureData.cpp
+++ b/Source/Core/VideoCommon/Assets/CustomTextureData.cpp
@@ -166,7 +166,7 @@ struct DDSLoadInfo
static constexpr u32 GetBlockCount(u32 extent, u32 block_size)
{
- return std::max(Common::AlignUp(extent, block_size) / block_size, 1u);
+ return std::max(Common::DivideRoundingUp(extent, block_size), 1u);
}
static u32 CalculateMipCount(u32 width, u32 height)