diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2023-06-03 19:35:48 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-03 19:35:48 +0200 |
| commit | 80bf175c48ea04739637b1ad6fda9716ae610635 (patch) | |
| tree | 8e1f2e11fabd808d7fd419b55b30c209fdb49eca /Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.cpp | |
| parent | 0b3d28abaf2563b64a83acae82ace2f5149d2855 (diff) | |
| parent | 47c40d51dffe646465bb5bb8454c6143005859da (diff) | |
Merge pull request #11879 from iwubcode/texture_data_load_nolevels
VideoCommon: avoid segfault when loading a PNG with no custom texture data levels
Diffstat (limited to 'Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.cpp b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.cpp index 912def9e6b..f65ea9ccc9 100644 --- a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.cpp +++ b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.cpp @@ -72,8 +72,11 @@ CustomAssetLibrary::LoadInfo DirectFilesystemAssetLibrary::LoadTexture(const Ass } else if (ext == ".png") { - LoadPNGTexture(data, asset_path.string()); - if (data->m_levels.empty()) [[unlikely]] + // If we have no levels, create one to pass into LoadPNGTexture + if (data->m_levels.empty()) + data->m_levels.push_back({}); + + if (!LoadPNGTexture(&data->m_levels[0], asset_path.string())) return {}; if (!LoadMips(asset_path, data)) return {}; |
