diff options
| author | JMC47 <JMC4789@gmail.com> | 2023-09-03 18:29:00 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-03 18:29:00 -0400 |
| commit | 900439ea0d3cfdfae259890a94dfc383103f1bad (patch) | |
| tree | 3bba0bfc72346aee1301dcc3f118098c48ae7881 /Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h | |
| parent | 6f6eb73667d461073b44f993c00095c30ac35414 (diff) | |
| parent | 62fee2f3b60c84b27efbb0792e3695bbe812ac1a (diff) | |
Merge pull request #12102 from iwubcode/cubemap_custom_texture
VideoCommon: add ability to load cube maps into custom texture data
Diffstat (limited to 'Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h')
| -rw-r--r-- | Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h index eeedb42d68..21c5ce7d54 100644 --- a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h +++ b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h @@ -9,11 +9,10 @@ #include <string> #include "VideoCommon/Assets/CustomAssetLibrary.h" +#include "VideoCommon/Assets/CustomTextureData.h" namespace VideoCommon { -class CustomTextureData; - // This class implements 'CustomAssetLibrary' and loads any assets // directly from the filesystem class DirectFilesystemAssetLibrary final : public CustomAssetLibrary @@ -35,7 +34,7 @@ public: private: // Loads additional mip levels into the texture structure until _mip<N> texture is not found - bool LoadMips(const std::filesystem::path& asset_path, CustomTextureData* data); + bool LoadMips(const std::filesystem::path& asset_path, CustomTextureData::ArraySlice* data); // Gets the asset map given an asset id AssetMap GetAssetMapForID(const AssetID& asset_id) const; |
