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authorJMC47 <JMC4789@gmail.com>2024-07-05 14:36:42 -0400
committerGitHub <noreply@github.com>2024-07-05 14:36:42 -0400
commit2812e6116e6aa6a7bf75d77bd295dfbd692a797c (patch)
tree86c610065d2937f3cb98823e11dff3fedc613590 /Source/Core/VideoCommon/Assets/TextureAsset.cpp
parent5ea3d9fca00f912f3c89149a6bf26551c59a79c1 (diff)
parent36ccbbc06edd6130948feef58fb8c1433719711c (diff)
Merge pull request #12851 from iwubcode/texture_asset_from_to_json_sampler
VideoCommon: add way to serialize Texture Asset to json, update to deserialize values independently
Diffstat (limited to 'Source/Core/VideoCommon/Assets/TextureAsset.cpp')
-rw-r--r--Source/Core/VideoCommon/Assets/TextureAsset.cpp238
1 files changed, 175 insertions, 63 deletions
diff --git a/Source/Core/VideoCommon/Assets/TextureAsset.cpp b/Source/Core/VideoCommon/Assets/TextureAsset.cpp
index 484e89c19d..335ed73b33 100644
--- a/Source/Core/VideoCommon/Assets/TextureAsset.cpp
+++ b/Source/Core/VideoCommon/Assets/TextureAsset.cpp
@@ -3,6 +3,9 @@
#include "VideoCommon/Assets/TextureAsset.h"
+#include <optional>
+
+#include "Common/JsonUtil.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "VideoCommon/BPMemory.h"
@@ -11,86 +14,140 @@ namespace VideoCommon
{
namespace
{
-bool ParseSampler(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
- const picojson::object& json, SamplerState* sampler)
+std::optional<WrapMode> ReadWrapModeFromJSON(const picojson::object& json, const std::string& uv)
{
- if (!sampler) [[unlikely]]
- return false;
-
- *sampler = RenderState::GetLinearSamplerState();
+ auto uv_mode = ReadStringFromJson(json, uv).value_or("");
+ Common::ToLower(&uv_mode);
- const auto sampler_state_mode_iter = json.find("texture_mode");
- if (sampler_state_mode_iter == json.end())
+ if (uv_mode == "clamp")
{
- ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_mode' not found", asset_id);
- return false;
+ return WrapMode::Clamp;
}
- if (!sampler_state_mode_iter->second.is<std::string>())
+ else if (uv_mode == "repeat")
{
- ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_mode' is not the right type",
- asset_id);
- return false;
+ return WrapMode::Repeat;
}
- std::string sampler_state_mode = sampler_state_mode_iter->second.to_str();
- Common::ToLower(&sampler_state_mode);
-
- if (sampler_state_mode == "clamp")
+ else if (uv_mode == "mirror")
{
- sampler->tm0.wrap_u = WrapMode::Clamp;
- sampler->tm0.wrap_v = WrapMode::Clamp;
+ return WrapMode::Mirror;
}
- else if (sampler_state_mode == "repeat")
- {
- sampler->tm0.wrap_u = WrapMode::Repeat;
- sampler->tm0.wrap_v = WrapMode::Repeat;
- }
- else if (sampler_state_mode == "mirrored_repeat")
+
+ return std::nullopt;
+}
+
+std::optional<FilterMode> ReadFilterModeFromJSON(const picojson::object& json,
+ const std::string& filter)
+{
+ auto filter_mode = ReadStringFromJson(json, filter).value_or("");
+ Common::ToLower(&filter_mode);
+
+ if (filter_mode == "linear")
{
- sampler->tm0.wrap_u = WrapMode::Mirror;
- sampler->tm0.wrap_v = WrapMode::Mirror;
+ return FilterMode::Linear;
}
- else
+ else if (filter_mode == "near")
{
- ERROR_LOG_FMT(VIDEO,
- "Asset '{}' failed to parse json, 'texture_mode' has an invalid "
- "value '{}'",
- asset_id, sampler_state_mode);
- return false;
+ return FilterMode::Near;
}
- const auto sampler_state_filter_iter = json.find("texture_filter");
- if (sampler_state_filter_iter == json.end())
- {
- ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_filter' not found", asset_id);
- return false;
- }
- if (!sampler_state_filter_iter->second.is<std::string>())
- {
- ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_filter' is not the right type",
- asset_id);
+ return std::nullopt;
+}
+
+bool ParseSampler(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
+ const picojson::object& json, SamplerState* sampler)
+{
+ if (!sampler) [[unlikely]]
return false;
- }
- std::string sampler_state_filter = sampler_state_filter_iter->second.to_str();
- Common::ToLower(&sampler_state_filter);
- if (sampler_state_filter == "linear")
- {
- sampler->tm0.min_filter = FilterMode::Linear;
- sampler->tm0.mag_filter = FilterMode::Linear;
- sampler->tm0.mipmap_filter = FilterMode::Linear;
- }
- else if (sampler_state_filter == "point")
+
+ *sampler = RenderState::GetLinearSamplerState();
+
+ const auto sampler_state_wrap_iter = json.find("wrap_mode");
+ if (sampler_state_wrap_iter != json.end())
{
- sampler->tm0.min_filter = FilterMode::Linear;
- sampler->tm0.mag_filter = FilterMode::Linear;
- sampler->tm0.mipmap_filter = FilterMode::Linear;
+ if (!sampler_state_wrap_iter->second.is<picojson::object>())
+ {
+ ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'wrap_mode' is not the right type",
+ asset_id);
+ return false;
+ }
+ const auto sampler_state_wrap_obj = sampler_state_wrap_iter->second.get<picojson::object>();
+
+ if (const auto mode = ReadWrapModeFromJSON(sampler_state_wrap_obj, "u"))
+ {
+ sampler->tm0.wrap_u = *mode;
+ }
+ else
+ {
+ ERROR_LOG_FMT(VIDEO,
+ "Asset '{}' failed to parse json, 'wrap_mode[u]' has an invalid "
+ "value",
+ asset_id);
+ return false;
+ }
+
+ if (const auto mode = ReadWrapModeFromJSON(sampler_state_wrap_obj, "v"))
+ {
+ sampler->tm0.wrap_v = *mode;
+ }
+ else
+ {
+ ERROR_LOG_FMT(VIDEO,
+ "Asset '{}' failed to parse json, 'wrap_mode[v]' has an invalid "
+ "value",
+ asset_id);
+ return false;
+ }
}
- else
+
+ const auto sampler_state_filter_iter = json.find("filter_mode");
+ if (sampler_state_filter_iter != json.end())
{
- ERROR_LOG_FMT(VIDEO,
- "Asset '{}' failed to parse json, 'texture_filter' has an invalid "
- "value '{}'",
- asset_id, sampler_state_filter);
- return false;
+ if (!sampler_state_filter_iter->second.is<picojson::object>())
+ {
+ ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'filter_mode' is not the right type",
+ asset_id);
+ return false;
+ }
+ const auto sampler_state_filter_obj = sampler_state_filter_iter->second.get<picojson::object>();
+
+ if (const auto mode = ReadFilterModeFromJSON(sampler_state_filter_obj, "min"))
+ {
+ sampler->tm0.min_filter = *mode;
+ }
+ else
+ {
+ ERROR_LOG_FMT(VIDEO,
+ "Asset '{}' failed to parse json, 'filter_mode[min]' has an invalid "
+ "value",
+ asset_id);
+ return false;
+ }
+
+ if (const auto mode = ReadFilterModeFromJSON(sampler_state_filter_obj, "mag"))
+ {
+ sampler->tm0.mag_filter = *mode;
+ }
+ else
+ {
+ ERROR_LOG_FMT(VIDEO,
+ "Asset '{}' failed to parse json, 'filter_mode[mag]' has an invalid "
+ "value",
+ asset_id);
+ return false;
+ }
+
+ if (const auto mode = ReadFilterModeFromJSON(sampler_state_filter_obj, "mipmap"))
+ {
+ sampler->tm0.mipmap_filter = *mode;
+ }
+ else
+ {
+ ERROR_LOG_FMT(VIDEO,
+ "Asset '{}' failed to parse json, 'filter_mode[mipmap]' has an invalid "
+ "value",
+ asset_id);
+ return false;
+ }
}
return true;
@@ -142,6 +199,61 @@ bool TextureData::FromJson(const CustomAssetLibrary::AssetID& asset_id,
return true;
}
+void TextureData::ToJson(picojson::object* obj, const TextureData& data)
+{
+ if (!obj) [[unlikely]]
+ return;
+
+ auto& json_obj = *obj;
+ switch (data.m_type)
+ {
+ case TextureData::Type::Type_Texture2D:
+ json_obj.emplace("type", "texture2d");
+ break;
+ case TextureData::Type::Type_TextureCube:
+ json_obj.emplace("type", "texturecube");
+ break;
+ case TextureData::Type::Type_Undefined:
+ break;
+ };
+
+ auto wrap_mode_to_string = [](WrapMode mode) {
+ switch (mode)
+ {
+ case WrapMode::Clamp:
+ return "clamp";
+ case WrapMode::Mirror:
+ return "mirror";
+ case WrapMode::Repeat:
+ return "repeat";
+ };
+
+ return "";
+ };
+ auto filter_mode_to_string = [](FilterMode mode) {
+ switch (mode)
+ {
+ case FilterMode::Linear:
+ return "linear";
+ case FilterMode::Near:
+ return "near";
+ };
+
+ return "";
+ };
+
+ picojson::object wrap_mode;
+ wrap_mode.emplace("u", wrap_mode_to_string(data.m_sampler.tm0.wrap_u));
+ wrap_mode.emplace("v", wrap_mode_to_string(data.m_sampler.tm0.wrap_v));
+ json_obj.emplace("wrap_mode", wrap_mode);
+
+ picojson::object filter_mode;
+ filter_mode.emplace("min", filter_mode_to_string(data.m_sampler.tm0.min_filter));
+ filter_mode.emplace("mag", filter_mode_to_string(data.m_sampler.tm0.mag_filter));
+ filter_mode.emplace("mipmap", filter_mode_to_string(data.m_sampler.tm0.mipmap_filter));
+ json_obj.emplace("filter_mode", filter_mode);
+}
+
CustomAssetLibrary::LoadInfo GameTextureAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
{
auto potential_data = std::make_shared<TextureData>();