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authorAestek <thib.gilles@gmail.com>2016-07-25 00:40:15 +0200
committerAestek <thib.gilles@gmail.com>2016-07-26 21:34:35 +0200
commit1760b3bdad8ff18fa577263648f0622ec3b713e1 (patch)
tree348872a899c718d9fe18cc711326ec7754ec5730 /Source/Core/VideoCommon/AsyncRequests.cpp
parentd7de39ebbea736cfc00652de641921d031912786 (diff)
Rewrite NetPlayClient input wait logic to use std::condition_variable's
Instead of sleeping in NetPlayClient::GetNetPads and NetPlayClient::WiimoteUpdate, now use std::condition_variable. This allows for finer control over these blocking areas.
Diffstat (limited to 'Source/Core/VideoCommon/AsyncRequests.cpp')
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