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authorStenzek <stenzek@gmail.com>2016-01-13 12:45:53 +1000
committerStenzek <stenzek@gmail.com>2016-01-13 12:54:38 +1000
commit1f3b90d70a43dfffe63b5c2dca0e9a1218c40f94 (patch)
tree559c6ca4d32b96030389c4ff8f98e2aaf44dd8b4 /Source/Core/VideoCommon/AsyncRequests.cpp
parent8f8134f5f4da2ff29f58c8f373ed1f5c64bcdf71 (diff)
TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes
This was causing crashes/driver resets when odd-dimension textures were being loaded, due to the size we were uploading being larger than the size of the higher-level texture calculated by the runtime.
Diffstat (limited to 'Source/Core/VideoCommon/AsyncRequests.cpp')
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