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| author | Léo Lam <leo@innovatetechnologi.es> | 2017-02-26 19:23:12 +0100 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-03-02 20:29:00 +0100 |
| commit | c191fe5348481aac0bce5fac6d6ca292ff76919c (patch) | |
| tree | 44b2b54647f0ca74a5d348adc6375625946df7b6 /Source/Core/VideoCommon/AsyncRequests.cpp | |
| parent | 9c18eea812b5fe299d0d80d1d3a639c60b63d5b9 (diff) | |
IOS/ES: Update running game info on title change
This allows Dolphin to stay up-to-date about what title is currently
running, which fixes savestates, screenshots, etc. after an ES_Launch.
Same limitation as with MIOS: currently, GameINIs are not reloaded,
because it's a pain with the current config system. It'll happen
when the new config system is done, and this commit makes it much
easier to do!
Diffstat (limited to 'Source/Core/VideoCommon/AsyncRequests.cpp')
0 files changed, 0 insertions, 0 deletions
