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| author | Simonx22 <simon@oatmealdome.me> | 2025-11-17 12:25:46 -0500 |
|---|---|---|
| committer | Simonx22 <simon@oatmealdome.me> | 2025-11-17 15:01:00 -0500 |
| commit | a3e7a47dedc02501097df0d04aa46d19bd785511 (patch) | |
| tree | 487eae08284c1a0e464f98c6234906c447a750a9 /Source/Core/VideoCommon/AsyncShaderCompiler.cpp | |
| parent | 91c3a58889ee4b45606400ca961e6112778ccb95 (diff) | |
Android: Convert stereo settings to floats to match C++ definitions
These settings were recently changed with 113c86f1b4661c7e300d3867cd26ed26b2640f2a to be floats instead of ints.
This commit also changes the Android UI to use the direct convergence value instead of the percentage to match the Qt UI.
Diffstat (limited to 'Source/Core/VideoCommon/AsyncShaderCompiler.cpp')
0 files changed, 0 insertions, 0 deletions
