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authoriwubcode <iwubcode@users.noreply.github.com>2025-08-23 13:35:05 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2025-08-23 13:50:22 -0500
commit14459bcc1b8d58bedfd68b6f15ab160a284c821e (patch)
treed2c12a7cac6eef4f2f727683cf3e85797e4841c6 /Source/Core/VideoCommon/BPMemory.cpp
parentab8a02566daaea1046fa272e2b7038790f3ba122 (diff)
VideoBackends / VideoCommon: rename member variables in RenderState to be consistent
Diffstat (limited to 'Source/Core/VideoCommon/BPMemory.cpp')
-rw-r--r--Source/Core/VideoCommon/BPMemory.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/BPMemory.cpp b/Source/Core/VideoCommon/BPMemory.cpp
index acf26e80c4..f833782e19 100644
--- a/Source/Core/VideoCommon/BPMemory.cpp
+++ b/Source/Core/VideoCommon/BPMemory.cpp
@@ -12,11 +12,11 @@ BPMemory bpmem;
bool BlendMode::UseLogicOp() const
{
// Blending overrides the logicop bit.
- if (blendenable || !logicopenable)
+ if (blend_enable || !logic_op_enable)
return false;
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.
- if (logicmode == LogicOp::NoOp)
+ if (logic_mode == LogicOp::NoOp)
return false;
return true;