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authorTilka <tilkax@gmail.com>2023-11-12 07:31:13 +0000
committerGitHub <noreply@github.com>2023-11-12 07:31:13 +0000
commite5d2deb0174b5be00fbe95fb38942c65ba5d2d74 (patch)
tree5e616464a75bc66f11049ab2878ccebf37489b90 /Source/Core/VideoCommon/BPMemory.cpp
parentf35ee227550ccb6fb1feb9b7c0ab2f7428089824 (diff)
parentac9079f2cad9953958112da158b2ffb6c5f2e4a8 (diff)
Merge pull request #12287 from Tilka/blending
VideoCommon: copy software renderer logic for blend mode priorities
Diffstat (limited to 'Source/Core/VideoCommon/BPMemory.cpp')
-rw-r--r--Source/Core/VideoCommon/BPMemory.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/BPMemory.cpp b/Source/Core/VideoCommon/BPMemory.cpp
index 44e120470b..67952dc1ed 100644
--- a/Source/Core/VideoCommon/BPMemory.cpp
+++ b/Source/Core/VideoCommon/BPMemory.cpp
@@ -11,8 +11,8 @@ BPMemory bpmem;
bool BlendMode::UseLogicOp() const
{
- // Logicop bit has lowest priority.
- if (subtract || blendenable || !logicopenable)
+ // Blending overrides the logicop bit.
+ if (blendenable || !logicopenable)
return false;
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.