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| author | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-23 13:35:05 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-23 13:50:22 -0500 |
| commit | 14459bcc1b8d58bedfd68b6f15ab160a284c821e (patch) | |
| tree | d2c12a7cac6eef4f2f727683cf3e85797e4841c6 /Source/Core/VideoCommon/BPStructs.cpp | |
| parent | ab8a02566daaea1046fa272e2b7038790f3ba122 (diff) | |
VideoBackends / VideoCommon: rename member variables in RenderState to be consistent
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPStructs.cpp | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index a15a9d3e88..9679ed6237 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -99,10 +99,11 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager, XFStateManager& switch (bp.address) { case BPMEM_GENMODE: // Set the Generation Mode - PRIM_LOG("genmode: texgen={}, col={}, multisampling={}, tev={}, cullmode={}, ind={}, zfeeze={}", - bpmem.genMode.numtexgens, bpmem.genMode.numcolchans, bpmem.genMode.multisampling, - bpmem.genMode.numtevstages + 1, bpmem.genMode.cullmode, bpmem.genMode.numindstages, - bpmem.genMode.zfreeze); + PRIM_LOG( + "genmode: texgen={}, col={}, multisampling={}, tev={}, cull_mode={}, ind={}, zfeeze={}", + bpmem.genMode.numtexgens, bpmem.genMode.numcolchans, bpmem.genMode.multisampling, + bpmem.genMode.numtevstages + 1, bpmem.genMode.cull_mode, bpmem.genMode.numindstages, + bpmem.genMode.zfreeze); if (bp.changes) pixel_shader_manager.SetGenModeChanged(); @@ -144,8 +145,8 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager, XFStateManager& geometry_shader_manager.SetLinePtWidthChanged(); return; case BPMEM_ZMODE: // Depth Control - PRIM_LOG("zmode: test={}, func={}, upd={}", bpmem.zmode.testenable, bpmem.zmode.func, - bpmem.zmode.updateenable); + PRIM_LOG("zmode: test={}, func={}, upd={}", bpmem.zmode.test_enable, bpmem.zmode.func, + bpmem.zmode.update_enable); SetDepthMode(); pixel_shader_manager.SetZModeControl(); return; @@ -153,9 +154,10 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager, XFStateManager& if (bp.changes & 0xFFFF) { PRIM_LOG("blendmode: en={}, open={}, colupd={}, alphaupd={}, dst={}, src={}, sub={}, mode={}", - bpmem.blendmode.blendenable, bpmem.blendmode.logicopenable, - bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.blendmode.dstfactor, - bpmem.blendmode.srcfactor, bpmem.blendmode.subtract, bpmem.blendmode.logicmode); + bpmem.blendmode.blend_enable, bpmem.blendmode.logic_op_enable, + bpmem.blendmode.color_update, bpmem.blendmode.alpha_update, + bpmem.blendmode.dst_factor, bpmem.blendmode.src_factor, bpmem.blendmode.subtract, + bpmem.blendmode.logic_mode); SetBlendMode(); |
