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authorJMC47 <JMC4789@gmail.com>2021-11-15 17:04:27 -0500
committerGitHub <noreply@github.com>2021-11-15 17:04:27 -0500
commit26fdc19c8dd0f161543304dbac339de63f0d5062 (patch)
treeb7c12d6f4b7baa4ac7e3f790e9a8c4c84e989719 /Source/Core/VideoCommon/BPStructs.cpp
parentb919557e2592066e27cdad597c9781c3fc8b5c85 (diff)
parent868de78f16fcddc5d899e8edf6c61416785a6341 (diff)
Merge pull request #10204 from Pokechu22/efb-copy-filter
VideoCommon: Use the copy filter for EFB copies as well as XFB copies
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index dd23b94da6..1ec097fe6e 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -275,13 +275,12 @@ static void BPWritten(const BPCmd& bp)
{
// bpmem.zcontrol.pixel_format to PixelFormat::Z24 is when the game wants to copy from ZBuffer
// (Zbuffer uses 24-bit Format)
- static constexpr CopyFilterCoefficients::Values filter_coefficients = {
- {0, 0, 21, 22, 21, 0, 0}};
bool is_depth_copy = bpmem.zcontrol.pixel_format == PixelFormat::Z24;
g_texture_cache->CopyRenderTargetToTexture(
destAddr, PE_copy.tp_realFormat(), copy_width, copy_height, destStride, is_depth_copy,
srcRect, PE_copy.intensity_fmt, PE_copy.half_scale, 1.0f, 1.0f,
- bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom, filter_coefficients);
+ bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom,
+ bpmem.copyfilter.GetCoefficients());
}
else
{