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| author | flacs <tilkax@gmail.com> | 2015-11-06 15:49:38 +0100 |
|---|---|---|
| committer | flacs <tilkax@gmail.com> | 2015-11-06 15:49:38 +0100 |
| commit | 318a07dc104803b2ed4134d9a6cde55e28784255 (patch) | |
| tree | 8d26ac16848ebf2961229979e7ac9c07bb36759e /Source/Core/VideoCommon/BPStructs.cpp | |
| parent | f26b3708e7c4979dc9a7cb5d0a6b55ee68cf637d (diff) | |
| parent | 2ad901b2da570673797ea822d56c1bb3f6c58984 (diff) | |
Merge pull request #3236 from Tilka/cleanup2
VideoCommon: small cleanup
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPStructs.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index 0b94fcc2cc..6dc505c28e 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -224,9 +224,9 @@ static void BPWritten(const BPCmd& bp) if (PE_copy.copy_to_xfb == 0) { // bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format) - TextureCache::CopyRenderTargetToTexture(destAddr, PE_copy.tp_realFormat(), destStride, - bpmem.zcontrol.pixel_format, srcRect, - !!PE_copy.intensity_fmt, !!PE_copy.half_scale); + TextureCacheBase::CopyRenderTargetToTexture(destAddr, PE_copy.tp_realFormat(), destStride, + bpmem.zcontrol.pixel_format, srcRect, + !!PE_copy.intensity_fmt, !!PE_copy.half_scale); } else { |
