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authoriwubcode <iwubcode@users.noreply.github.com>2017-09-02 21:30:34 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2017-11-17 22:11:31 -0600
commit53684701fa1f9a787f8d089d864c5c1c97effa8c (patch)
tree5d53b3b69b6be593a006e3f281aa56b49f1e0a20 /Source/Core/VideoCommon/BPStructs.cpp
parent725d14e4c67ee5568b24595567b3b007d9e9e231 (diff)
HybridXFB: Fix lint errors
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index bdba7468a8..93de3aabe5 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -261,8 +261,8 @@ static void BPWritten(const BPCmd& bp)
bool is_depth_copy = bpmem.zcontrol.pixel_format == PEControl::Z24;
g_texture_cache->CopyRenderTargetToTexture(destAddr, EFBCopyFormat::XFB, destStride,
- is_depth_copy, srcRect, false,
- false, yScale, s_gammaLUT[PE_copy.gamma]);
+ is_depth_copy, srcRect, false, false, yScale,
+ s_gammaLUT[PE_copy.gamma]);
// This stays in to signal end of a "frame"
g_renderer->RenderToXFB(destAddr, srcRect, destStride, height, s_gammaLUT[PE_copy.gamma]);