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authorScott Mansell <phiren@gmail.com>2015-11-05 21:04:34 +1300
committerScott Mansell <phiren@gmail.com>2015-11-05 21:04:34 +1300
commit85144f5f77db198724e6386670e05ae6ede42e7b (patch)
treec1fd71aa53169064ba55f0b9061728259b0ce550 /Source/Core/VideoCommon/BPStructs.cpp
parent290466d57aed8e7d827cc8528a3a9a7e914d25c5 (diff)
parent51c984dde396d2612c6832df863f898af176d4c6 (diff)
Merge pull request #3233 from phire/remove-show-efb-copy-regions
[RFC] Remove the "Show EFB Copy Regions" debug option.
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 549ad19b08..0b94fcc2cc 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -223,9 +223,6 @@ static void BPWritten(const BPCmd& bp)
// Check if we are to copy from the EFB or draw to the XFB
if (PE_copy.copy_to_xfb == 0)
{
- if (g_ActiveConfig.bShowEFBCopyRegions)
- stats.efb_regions.push_back(srcRect);
-
// bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
TextureCache::CopyRenderTargetToTexture(destAddr, PE_copy.tp_realFormat(), destStride,
bpmem.zcontrol.pixel_format, srcRect,