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authorStenzek <stenzek@gmail.com>2019-06-29 18:35:12 +1000
committerStenzek <stenzek@gmail.com>2019-07-24 04:08:25 +1000
commitb26bb0605b962456720519b273f171919ebfb65d (patch)
tree726c68df8d167671bc161c27d59d05532330d896 /Source/Core/VideoCommon/BPStructs.cpp
parenta25a4e07083d4e20b5be6192892c346c4549ed73 (diff)
VideoBackendBase: Do save state logic on the GPU thread
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 12fc46b209..fdfca161b9 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -68,9 +68,6 @@ static void BPWritten(const BPCmd& bp)
----------------------------------------------------------------------------------------------------------------
*/
- // check for invalid state, else unneeded configuration are built
- g_video_backend->CheckInvalidState();
-
if (((s32*)&bpmem)[bp.address] == bp.newvalue)
{
if (!(bp.address == BPMEM_TRIGGER_EFB_COPY || bp.address == BPMEM_CLEARBBOX1 ||