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| author | Stenzek <stenzek@gmail.com> | 2019-06-29 18:35:12 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-07-24 04:08:25 +1000 |
| commit | b26bb0605b962456720519b273f171919ebfb65d (patch) | |
| tree | 726c68df8d167671bc161c27d59d05532330d896 /Source/Core/VideoCommon/BPStructs.cpp | |
| parent | a25a4e07083d4e20b5be6192892c346c4549ed73 (diff) | |
VideoBackendBase: Do save state logic on the GPU thread
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPStructs.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index 12fc46b209..fdfca161b9 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -68,9 +68,6 @@ static void BPWritten(const BPCmd& bp) ---------------------------------------------------------------------------------------------------------------- */ - // check for invalid state, else unneeded configuration are built - g_video_backend->CheckInvalidState(); - if (((s32*)&bpmem)[bp.address] == bp.newvalue) { if (!(bp.address == BPMEM_TRIGGER_EFB_COPY || bp.address == BPMEM_CLEARBBOX1 || |
