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| author | Tilka <tilkax@gmail.com> | 2023-11-28 02:04:26 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-28 02:04:26 +0000 |
| commit | b8a897fda76e8979b82472cfd7caf8911bef9145 (patch) | |
| tree | 0c1a7ddc01c583f334ff63528be98108eb0d9588 /Source/Core/VideoCommon/BPStructs.cpp | |
| parent | 074de243e30eeda7fedf2971161a82279a36a2e0 (diff) | |
| parent | 095f946b6648a30faed9601538cf8a2bf8bf8f59 (diff) | |
Merge pull request #12328 from iwubcode/xf_state_manager
VideoCommon: move xf state management to its own class
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPStructs.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index 72b2a5c7dc..bf67ebcaa5 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -38,11 +38,11 @@ #include "VideoCommon/TMEM.h" #include "VideoCommon/TextureCacheBase.h" #include "VideoCommon/TextureDecoder.h" -#include "VideoCommon/VertexShaderManager.h" #include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoEvents.h" +#include "VideoCommon/XFStateManager.h" using namespace BPFunctions; @@ -55,8 +55,7 @@ void BPInit() bpmem.bpMask = 0xFFFFFF; } -static void BPWritten(PixelShaderManager& pixel_shader_manager, - VertexShaderManager& vertex_shader_manager, +static void BPWritten(PixelShaderManager& pixel_shader_manager, XFStateManager& xf_state_manager, GeometryShaderManager& geometry_shader_manager, const BPCmd& bp, int cycles_into_future) { @@ -139,7 +138,7 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager, case BPMEM_SCISSORTL: // Scissor Rectable Top, Left case BPMEM_SCISSORBR: // Scissor Rectable Bottom, Right case BPMEM_SCISSOROFFSET: // Scissor Offset - vertex_shader_manager.SetViewportChanged(); + xf_state_manager.SetViewportChanged(); geometry_shader_manager.SetViewportChanged(); return; case BPMEM_LINEPTWIDTH: // Line Width @@ -790,7 +789,7 @@ void LoadBPReg(u8 reg, u32 value, int cycles_into_future) if (reg != BPMEM_BP_MASK) bpmem.bpMask = 0xFFFFFF; - BPWritten(system.GetPixelShaderManager(), system.GetVertexShaderManager(), + BPWritten(system.GetPixelShaderManager(), system.GetXFStateManager(), system.GetGeometryShaderManager(), bp, cycles_into_future); } |
