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| author | Markus Wick <degasus@users.noreply.github.com> | 2018-01-05 23:42:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-01-05 23:42:43 +0100 |
| commit | dc08b73db19b8d59ec9ba373a4fb8d7d8639c9e3 (patch) | |
| tree | f637ed6ba4099e0505b31283d141a0da2ff0db26 /Source/Core/VideoCommon/BPStructs.cpp | |
| parent | 1cf1e7cde07abf5642c48da1f9a0f82b99b9de24 (diff) | |
| parent | c709f3c2d150ed35a33a32e45f7c3fe9605f682f (diff) | |
Merge pull request #6141 from JonnyH/WIP/shader-framebuffer-fetch2
Implement dual-source blending in shader
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPStructs.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp index 7d027c7b72..8909823b7a 100644 --- a/Source/Core/VideoCommon/BPStructs.cpp +++ b/Source/Core/VideoCommon/BPStructs.cpp @@ -153,9 +153,7 @@ static void BPWritten(const BPCmd& bp) SetBlendMode(); - // Dither - if (bp.changes & 0x04) - PixelShaderManager::SetBlendModeChanged(); + PixelShaderManager::SetBlendModeChanged(); } return; case BPMEM_CONSTANTALPHA: // Set Destination Alpha |
