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authorStenzek <stenzek@gmail.com>2017-04-18 21:42:14 +1000
committerStenzek <stenzek@gmail.com>2017-04-18 21:55:22 +1000
commitddc5275071e5bc27643a0df07d3475a5b000f898 (patch)
treed599f94b01991015ac80b151d5a79c74520bf199 /Source/Core/VideoCommon/BPStructs.cpp
parent9dc7358395c167925cac18af3c900fe7847da847 (diff)
VideoCommon: Drop SetDitherMode()
It was a no-op on all backends apart from GL anyhow.
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 774754839b..cd6f84f446 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -152,10 +152,6 @@ static void BPWritten(const BPCmd& bp)
if (bp.changes & 0xF002) // logicopenable | logicmode
SetLogicOpMode();
- // Set Dithering Mode
- if (bp.changes & 4) // dither
- SetDitherMode();
-
// Set Color Mask
if (bp.changes & 0x18) // colorupdate | alphaupdate
SetColorMask();
@@ -1383,7 +1379,6 @@ void BPReload()
SetScissor();
SetDepthMode();
SetLogicOpMode();
- SetDitherMode();
SetBlendMode();
SetColorMask();
OnPixelFormatChange();