diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-12-05 11:55:21 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-12-05 11:57:58 -0500 |
| commit | 2c9ec6cb8abba5a4dfd7a3792b0d866ed4898118 (patch) | |
| tree | c0689e9998b852a462ebe28ec5f2c1c08547f52d /Source/Core/VideoCommon/BoundingBox.cpp | |
| parent | 9bd533ebe4cee1dfef9725f32fe0b9ca42f5680d (diff) | |
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
Now that we have an actual interface to manage things, we can stop
duplicating the calls to to the pixel shader manager and remove the
need to remember to actually do so when disabling or enabling the
bounding box.
Diffstat (limited to 'Source/Core/VideoCommon/BoundingBox.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BoundingBox.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/BoundingBox.cpp b/Source/Core/VideoCommon/BoundingBox.cpp index 7c2127d353..805431c7d6 100644 --- a/Source/Core/VideoCommon/BoundingBox.cpp +++ b/Source/Core/VideoCommon/BoundingBox.cpp @@ -9,6 +9,7 @@ #include "Common/ChunkFile.h" #include "Common/CommonTypes.h" +#include "VideoCommon/PixelShaderManager.h" namespace BoundingBox { @@ -29,11 +30,13 @@ std::array<u16, 4> s_coordinates{ void Enable() { s_is_active = true; + PixelShaderManager::SetBoundingBoxActive(s_is_active); } void Disable() { s_is_active = false; + PixelShaderManager::SetBoundingBoxActive(s_is_active); } bool IsEnabled() |
