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authorLioncash <mathew1800@gmail.com>2016-01-17 16:54:31 -0500
committerLioncash <mathew1800@gmail.com>2016-01-17 20:11:45 -0500
commitd9fec92628231526b47e19cd09b68572eb06e44f (patch)
tree4b61789785582aff42317d0a6fcd5e474b5c8b68 /Source/Core/VideoCommon/BoundingBox.cpp
parent87464d432b8dbef6311ee827d592cdce84fe7b67 (diff)
VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
Diffstat (limited to 'Source/Core/VideoCommon/BoundingBox.cpp')
-rw-r--r--Source/Core/VideoCommon/BoundingBox.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/BoundingBox.cpp b/Source/Core/VideoCommon/BoundingBox.cpp
index 9336a6a671..016d80edc7 100644
--- a/Source/Core/VideoCommon/BoundingBox.cpp
+++ b/Source/Core/VideoCommon/BoundingBox.cpp
@@ -14,7 +14,7 @@ bool active = false;
u16 coords[4] = { 0x80, 0xA0, 0x80, 0xA0 };
// Save state
-void DoState(PointerWrap &p)
+void DoState(PointerWrap& p)
{
p.Do(active);
p.Do(coords);