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| author | Tillmann Karras <tilkax@gmail.com> | 2024-08-18 13:54:53 +0100 |
|---|---|---|
| committer | Tillmann Karras <tilkax@gmail.com> | 2024-08-24 19:47:22 +0100 |
| commit | 2669d0d8af0e944961723788e3762c0b043c475f (patch) | |
| tree | af4fc756276c2de3db632805685a14208f4aa8a8 /Source/Core/VideoCommon/CommandProcessor.cpp | |
| parent | 6946f17b8cd4d64ed1dcff9772414f174f36d817 (diff) | |
AX: add analytics quirks for wiimote filters
I'm fairly sure the implementation is correct but I've not been able to
find a game that actually makes use of these filters.
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
0 files changed, 0 insertions, 0 deletions
