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authorTechjar <tecknojar@gmail.com>2018-07-08 01:51:30 -0400
committerTechjar <tecknojar@gmail.com>2018-07-08 02:18:17 -0400
commit98447eae646b3f77834cc10fda2eff51e777bc30 (patch)
treed5f425cd6ff596bfe33a4a17f68c189a21d5debc /Source/Core/VideoCommon/CommandProcessor.cpp
parent7b986c1b54eac4aac972e24bd4a9d81b8ee746a1 (diff)
NetPlay: Send timebase packet less frequently
This packet is only used by the host to detect desyncs, and we don't really need to know the exact frame we desynced on (unless you're debugging, but you can just recompile for that), so it's perfectly fine to just send it less often. This makes it so the timebase packet is sent only every 60 frames, rather than every frame, which further cuts back on unnecessary bandwidth consumption.
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
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