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| author | Dentomologist <dentomologist@gmail.com> | 2024-09-08 11:36:22 -0700 |
|---|---|---|
| committer | Dentomologist <dentomologist@gmail.com> | 2024-09-10 12:01:40 -0700 |
| commit | b1d54e416bc066682d78bf5121bb191c393dc3a5 (patch) | |
| tree | e0c117639f04916736ef86c2f252e7b90921652e /Source/Core/VideoCommon/CommandProcessor.cpp | |
| parent | efc395f7f424f71f4f6ccd055a1dd5817ad8fbc8 (diff) | |
GameSettings: Disable GPU Texture Decoding when needed
Arbitrary Mipmap Detection doesn't work when GPU Texture Decoding is
enabled, so disable GPU Texture Decoding for games where the .ini
enables Arbitrary Mipmap Detection.
Co-authored-by: jeremyie <73066289+McAchi@users.noreply.github.com>
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
0 files changed, 0 insertions, 0 deletions
