diff options
| author | Techjar <tecknojar@gmail.com> | 2021-05-28 23:30:22 -0400 |
|---|---|---|
| committer | Techjar <tecknojar@gmail.com> | 2021-05-28 23:30:22 -0400 |
| commit | e4aef0a85b6cfc1e881c09c374a2d35823585870 (patch) | |
| tree | e24be91cd73ad514b436000b72b5a3e89627fae2 /Source/Core/VideoCommon/CommandProcessor.cpp | |
| parent | 37d05594933ab104eba82ad3bbffb20222982b20 (diff) | |
VideoCommon: Move bounding box pixel quads rounding to shader
This avoids rounding values that the game writes to the bounding box
registers, especially the default values.
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
0 files changed, 0 insertions, 0 deletions
