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authordegasus <wickmarkus@web.de>2015-03-05 21:14:46 +0100
committerdegasus <wickmarkus@web.de>2015-04-06 12:35:35 +0200
commitb020ae1c5db4e2e198d1beea91c75219a251a167 (patch)
treed9f7b069ffde368ecc0d47a5c2b0820f18bc2c80 /Source/Core/VideoCommon/CommandProcessor.h
parent9bdaa00e2dc18c06dcb9882d7f0caf372ed5990d (diff)
Fifo: rewrite sync on idle skipping hack
Now it's done without a busy loop
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.h')
-rw-r--r--Source/Core/VideoCommon/CommandProcessor.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/CommandProcessor.h b/Source/Core/VideoCommon/CommandProcessor.h
index 0dad1578af..d25a5b7ef4 100644
--- a/Source/Core/VideoCommon/CommandProcessor.h
+++ b/Source/Core/VideoCommon/CommandProcessor.h
@@ -17,7 +17,6 @@ namespace CommandProcessor
extern SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread.
-extern volatile bool isPossibleWaitingSetDrawDone; //This one is used for sync gfx thread and emulator thread.
extern volatile bool interruptSet;
extern volatile bool interruptWaiting;
extern volatile bool interruptTokenWaiting;
@@ -145,7 +144,6 @@ void UpdateInterruptsFromVideoBackend(u64 userdata);
void SetCpClearRegister();
void SetCpControlRegister();
void SetCpStatusRegister();
-void ProcessFifoAllDistance();
void ProcessFifoEvents();
void Update();