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authorTony Wasserka <NeoBrainX@gmail.com>2013-11-23 20:58:24 +0100
committerTony Wasserka <NeoBrainX@gmail.com>2014-03-14 22:31:31 +0100
commit605b687af8a46cfb32e1a9599d3ddb47d2cdf02c (patch)
tree5f4582cc9820b0270154060a7a7bea624b610d4c /Source/Core/VideoCommon/ConstantManager.h
parent3a6389992e65df1609d3a200807b6a1f4c389808 (diff)
PixelShaderGen: Use integer math for z textures.
Diffstat (limited to 'Source/Core/VideoCommon/ConstantManager.h')
-rw-r--r--Source/Core/VideoCommon/ConstantManager.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ConstantManager.h b/Source/Core/VideoCommon/ConstantManager.h
index 149599b1d5..1f42b20299 100644
--- a/Source/Core/VideoCommon/ConstantManager.h
+++ b/Source/Core/VideoCommon/ConstantManager.h
@@ -15,7 +15,7 @@ struct PixelShaderConstants
int4 kcolors[4];
int4 alpha;
float4 texdims[8];
- float4 zbias[2];
+ int4 zbias[2];
float4 indtexscale[2];
int4 indtexmtx[6];
int4 fogcolor;