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authorLioncash <mathew1800@gmail.com>2016-01-17 16:54:31 -0500
committerLioncash <mathew1800@gmail.com>2016-01-17 20:11:45 -0500
commitd9fec92628231526b47e19cd09b68572eb06e44f (patch)
tree4b61789785582aff42317d0a6fcd5e474b5c8b68 /Source/Core/VideoCommon/Debugger.cpp
parent87464d432b8dbef6311ee827d592cdce84fe7b67 (diff)
VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
Diffstat (limited to 'Source/Core/VideoCommon/Debugger.cpp')
-rw-r--r--Source/Core/VideoCommon/Debugger.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/Debugger.cpp b/Source/Core/VideoCommon/Debugger.cpp
index 24ec679400..039b38ba6e 100644
--- a/Source/Core/VideoCommon/Debugger.cpp
+++ b/Source/Core/VideoCommon/Debugger.cpp
@@ -5,14 +5,11 @@
#include <string>
#include "Common/FileUtil.h"
-#include "Common/IniFile.h"
+#include "Common/StringUtil.h"
#include "Common/Thread.h"
+#include "VideoCommon/BPMemory.h"
#include "VideoCommon/Debugger.h"
-#include "VideoCommon/NativeVertexFormat.h"
-#include "VideoCommon/PixelShaderGen.h"
-#include "VideoCommon/TextureCacheBase.h"
-#include "VideoCommon/VertexShaderGen.h"
#include "VideoCommon/VideoConfig.h"
GFXDebuggerBase *g_pdebugger = nullptr;