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authorLioncache <mai.iam2048@gmail.com>2023-12-20 08:40:38 -0500
committerLioncache <mai.iam2048@gmail.com>2023-12-20 09:02:53 -0500
commitf97b2d472acdc8f69427f184fa8fc35a08f231e6 (patch)
treeb157b17f28e3b34244e9cc4ea6b6fdc9801a9511 /Source/Core/VideoCommon/Fifo.cpp
parent70b7a59456164606833ebe45e7d790b8f03aab7a (diff)
VideoCommon/CommandProcessor: Pass system instance through constructor
Makes the use of the interface a little less noisy, especially given how much of the interface depends on an instance being present.
Diffstat (limited to 'Source/Core/VideoCommon/Fifo.cpp')
-rw-r--r--Source/Core/VideoCommon/Fifo.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Fifo.cpp b/Source/Core/VideoCommon/Fifo.cpp
index 938990e182..513b655408 100644
--- a/Source/Core/VideoCommon/Fifo.cpp
+++ b/Source/Core/VideoCommon/Fifo.cpp
@@ -316,7 +316,7 @@ void FifoManager::RunGpuLoop()
{
auto& command_processor = m_system.GetCommandProcessor();
auto& fifo = command_processor.GetFifo();
- command_processor.SetCPStatusFromGPU(m_system);
+ command_processor.SetCPStatusFromGPU();
// check if we are able to run this buffer
while (!command_processor.IsInterruptWaiting() &&
@@ -356,7 +356,7 @@ void FifoManager::RunGpuLoop()
std::memory_order_relaxed);
}
- command_processor.SetCPStatusFromGPU(m_system);
+ command_processor.SetCPStatusFromGPU();
if (m_config_sync_gpu)
{
@@ -484,7 +484,7 @@ int FifoManager::RunGpuOnCpu(int ticks)
fifo.CPReadWriteDistance.fetch_sub(GPFifo::GATHER_PIPE_SIZE, std::memory_order_relaxed);
}
- command_processor.SetCPStatusFromGPU(m_system);
+ command_processor.SetCPStatusFromGPU();
if (reset_simd_state)
{