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authorJosJuice <josjuice@gmail.com>2022-09-24 13:03:45 +0200
committerJosJuice <josjuice@gmail.com>2022-09-24 13:03:45 +0200
commit04072f0ce63c64924695743cd83a028c06fe6be2 (patch)
tree358e1d8a5703ba1db7da09dbcbb1ee54929de98e /Source/Core/VideoCommon/FramebufferManager.cpp
parent16c71b9a35dbe522d6d78406bf298dcd6a56f93f (diff)
Integrate "Ignore for this session" better with config system
Because of the previous commit, this is needed to stop DolphinQt from forgetting that the user pressed ignore whenever any part of the config is changed. This commit also changes the behavior a bit on DolphinQt: "Ignore for this session" now applies to the current emulation session instead of the current Dolphin launch. This matches how it already worked on Android, and is in my opinion better because it means the user won't lose out on important panic alerts in a game becase they played another game first that had repeated panic alerts that they wanted to ignore. For Android, this commit isn't necessary, but it makes the code cleaner.
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