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authorBram Speeckaert <bram.speeckaert@gmail.com>2022-11-01 21:28:41 +0100
committerBram Speeckaert <bram.speeckaert@gmail.com>2022-11-02 21:53:19 +0100
commit1c87f040a3b0771f9b5d231eb5dee620d15b7ed6 (patch)
tree7dbf0f6554c54c315436f7013b4b7e8db66e69ae /Source/Core/VideoCommon/FramebufferManager.cpp
parent20dd5cadab461843a5f5f9def26638bb5bc2c3a4 (diff)
JitArm64: mulli - Only allocate reg when necessary
If the destination register doesn't equal the input register, using it to temporarily hold the immediate value is fair game as it'll be overwritten with the result of the multiplication anyway. This can slightly reduce register pressure. Before: 0x52800659 mov w25, #0x32 0x1b197f5b mul w27, w26, w25 After: 0x5280065b mov w27, #0x32 0x1b1b7f5b mul w27, w26, w27
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManager.cpp')
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