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| author | iwubcode <iwubcode@users.noreply.github.com> | 2021-08-28 00:30:05 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2021-08-30 13:47:48 -0500 |
| commit | 1f2f5053735b4e94dac29237e9482befd9a2687b (patch) | |
| tree | dfe18ba017a6cda4a79c01c10431c7c37e8f74a3 /Source/Core/VideoCommon/FramebufferManager.cpp | |
| parent | 9b83cf3e7fdf6fc4d15b78193461fd1081d61008 (diff) | |
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManager.cpp')
0 files changed, 0 insertions, 0 deletions
