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authorSintendo <bram.speeckaert@gmail.com>2021-01-26 23:37:22 +0100
committerSintendo <bram.speeckaert@gmail.com>2021-01-28 23:16:48 +0100
commit2d3c7fca8d26f434b14a79d26884a7825ddc8547 (patch)
treed48d7b1fe8a192161260d53362250422832bf425 /Source/Core/VideoCommon/FramebufferManager.cpp
parent62f80a008cff4eb3c417b91b7d28a4b3602208fd (diff)
Jit64: boolX - Optimize or for size
OR allows for a more compact representation for constants that can be represented by a signed 8-bit integer, while MOV does not. By letting MOV handle the larger constants we can occasionally save a byte. Before: 45 8B F5 mov r14d,r13d 41 81 CE 00 80 01 00 or r14d,18000h After: 41 BE 00 80 01 00 mov r14d,18000h 45 0B F5 or r14d,r13d
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