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authorJosJuice <josjuice@gmail.com>2022-09-27 19:05:02 +0200
committerJosJuice <josjuice@gmail.com>2022-09-27 19:06:10 +0200
commit45901f64b5816213e774a7e89e70af5372527765 (patch)
tree1e089bb934cc85e6abab5f3b94546ad3ae4a5f78 /Source/Core/VideoCommon/FramebufferManager.cpp
parent51debaeb47de93edec1ba10161df74a2f7f49209 (diff)
Android: Use synchronized methods for GameFileCache
Compared to the previous solution of using big `synchronized` blocks, this makes GameFileCacheManager's executor thread release and re-lock the lock when possible, giving the GUI thread a chance to do a (comparatively) quick getOrAdd call if it needs to.
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