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authorConnor McLaughlin <stenzek@gmail.com>2020-09-26 17:46:16 +1000
committerGitHub <noreply@github.com>2020-09-26 17:46:16 +1000
commitaea02390715ca5f89a299c5a220af30c37b67ca6 (patch)
tree06b64082ff68dfc4a90ef719169205bd25b6c6c6 /Source/Core/VideoCommon/FramebufferManager.cpp
parentc64d41d3e783441e4f0b34d4b70cc754ca610b15 (diff)
parent880f7ca6bb9df5bdb4e3765697ffdf60b59d68f3 (diff)
Merge pull request #9109 from stenzek/msaa-efb-readback
FramebufferManager: Fix EFB readbacks with MSAA on
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManager.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferManager.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManager.cpp b/Source/Core/VideoCommon/FramebufferManager.cpp
index c989f9d5c8..edf4e5427e 100644
--- a/Source/Core/VideoCommon/FramebufferManager.cpp
+++ b/Source/Core/VideoCommon/FramebufferManager.cpp
@@ -258,8 +258,8 @@ AbstractTexture* FramebufferManager::ResolveEFBColorTexture(const MathUtil::Rect
AbstractTexture* FramebufferManager::ResolveEFBDepthTexture(const MathUtil::Rectangle<int>& region,
bool force_r32f)
{
- if (!IsEFBMultisampled() || !force_r32f ||
- m_efb_depth_texture->GetFormat() == AbstractTextureFormat::R32F)
+ if (!IsEFBMultisampled() &&
+ (!force_r32f || m_efb_depth_texture->GetFormat() == AbstractTextureFormat::D32F))
{
return m_efb_depth_texture.get();
}
@@ -271,7 +271,8 @@ AbstractTexture* FramebufferManager::ResolveEFBDepthTexture(const MathUtil::Rect
m_efb_depth_texture->FinishedRendering();
g_renderer->BeginUtilityDrawing();
g_renderer->SetAndDiscardFramebuffer(m_efb_depth_resolve_framebuffer.get());
- g_renderer->SetPipeline(m_efb_depth_resolve_pipeline.get());
+ g_renderer->SetPipeline(IsEFBMultisampled() ? m_efb_depth_resolve_pipeline.get() :
+ m_efb_depth_cache.copy_pipeline.get());
g_renderer->SetTexture(0, m_efb_depth_texture.get());
g_renderer->SetSamplerState(0, RenderState::GetPointSamplerState());
g_renderer->SetViewportAndScissor(clamped_region);