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| author | JosJuice <josjuice@gmail.com> | 2022-05-07 14:32:45 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2022-05-07 15:52:35 +0200 |
| commit | ed40b439605d0fc509f61f89271a70bc233ad96b (patch) | |
| tree | cc1101cc13c477894b3dca1bfa70e95504422ac0 /Source/Core/VideoCommon/FramebufferManager.cpp | |
| parent | 3b3c60dc4cf8d2fa158accc2c401007439991224 (diff) | |
PowerPC: Reorder code in ReadFromHardware
This refactorization is done just to match the order that I made
WriteToHardware use in 543ed8a. For WriteToHardware, it's important that
things like MMIO and gather pipe are handled before we reach a special
piece of code that only should get triggered for writes that hit memory
directly, but for ReadFromHardware we don't have any code like that.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManager.cpp')
0 files changed, 0 insertions, 0 deletions
