summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/FramebufferManagerBase.cpp
diff options
context:
space:
mode:
authorStenzek <stenzek@gmail.com>2016-03-06 18:33:46 +1000
committerStenzek <stenzek@gmail.com>2016-05-08 12:08:25 +1000
commit063761fbd287c1dd05e022c5369a07747156eb70 (patch)
tree1bb243bd562956b7ad6a7f9e6580250a1e770071 /Source/Core/VideoCommon/FramebufferManagerBase.cpp
parent0c27aae7d3af2a5d5c60dae0f9dc70eb6ccfecbb (diff)
D3D12: Don't add padding when allocating within empty StreamBuffer
Resources are already aligned to an address larger than any of our requirements, anyway.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
0 files changed, 0 insertions, 0 deletions