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| author | Stenzek <stenzek@gmail.com> | 2016-03-06 18:33:46 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-05-08 12:08:25 +1000 |
| commit | 063761fbd287c1dd05e022c5369a07747156eb70 (patch) | |
| tree | 1bb243bd562956b7ad6a7f9e6580250a1e770071 /Source/Core/VideoCommon/FramebufferManagerBase.cpp | |
| parent | 0c27aae7d3af2a5d5c60dae0f9dc70eb6ccfecbb (diff) | |
D3D12: Don't add padding when allocating within empty StreamBuffer
Resources are already aligned to an address larger than any of our
requirements, anyway.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
0 files changed, 0 insertions, 0 deletions
